OpenFX
OpenFX (OFX, takzhe izvestnyi kak <
Podkliuchaemye moduli zapisyvaiutsia kak dinamicheskie obshchie ob'ekty, a API opredeliaet neskol'ko tochek vkhoda, kotorye dolzhny byt' realizovany podkliuchaemym modulem.
Khost OpenFX predostavliaet plaginu nabory tochek vkhoda, nazyvaemye naborami . Property Suite ispol'zuetsia dlia upravleniia parami atribut-znachenie, prikreplennymi k ob'ektam, opredelionnym vsemi drugimi naborami API. Image Effect Suite ispol'zuetsia dlia izvlecheniia kadrov fil'ma iz vkhodnykh ili vykhodnykh dannykh effekta, est' nabory dlia otobrazheniia informativnykh soobshchenii ili dialogovykh okon pol'zovateliu, obrabatyvat' mnogopotochnost', ispol'zovat' OpenGL dlia obrabotki i t. d.
Kazhdyi plagin opisyvaetsia spiskom parametrov i podderzhivaemymi vkhodami-vykhodami. Khost mozhet vypolniat' razlichnye deistviia, naprimer, dlia opoveshcheniia, chto znachenie parametra izmenilos' ili chto chast' kadra fil'ma dolzhna byt' otrenderena.
Pri zhelanii, plagin mozhet takzhe otobrazhat' graficheskuiu informatsiiu v tekushchem kadre s pomoshch'iu OpenGL i predlagat' vzaimodeistviia s pomoshch'iu myshi i klaviatury (v spetsifikatsii OFX eto nazyvaetsia vzaimodeistviem).
Khost OpenFX predstavliaet soboi prilozhenie, sposobnoe ispolneniiu plaginov OpenFX.
Istoriia
[pravit' | pravit' kod]OpenFX byl vpervye anonsirovan 10 fevralia 2004 goda The Foundry Visionmongers .[1]
Spetsifikatsiia OpenFX byla napisana tak, chtoby plagin, podderzhivaiushchii posledniuiu versiiu API, mog byt' realizovan dlia sovmestimosti s khostom, realizuiushchim bolee ranniuiu versiiu.
- OpenFX 1.0[2] byl vypushchen v 2006 godu.
- OpenFX 1.1[3] byl vypushchen v 2007 godu.
- OpenFX 1.2[4] byl vypushchen v 2010 godu.
- OpenFX 1.3[5] byl vypushchen v 2012 godu.
- OpenFX 1.4[6] byl vypushchen v 2015 godu.
- OpenFX 1.5[7] byl vypushchen v 2024 godu.
Khosty
[pravit' | pravit' kod]Besplatnye khosty s otkrytym iskhodnym kodom
[pravit' | pravit' kod]- ButtleOFX Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (dlia Linux, s otkrytym iskhodnym kodom, litsenziia LGPL, status al'fa-versii, ne podderzhivaetsia)
- Kaliscope Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (kontroller skanera/instrument paketnogo preobrazovaniia na osnove OpenFX i plaginov, otkrytyi iskhodnyi kod, litsenziia GPL 3)
- Natron dlia macOS, Linux, FreeBSD i Windows (otkrytyi iskhodnyi kod, litsenziia GPL)
- Ramen compositor (litsenziia CDDL 1.0, ofitsial'no nikogda ne vypuskalas', no iskhodnyi kod dostupen[8])
- ShuttleOFX Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (onlain-platforma OpenFX, otkrytyi iskhodnyi kod, litsenziia LGPL)
- TuttleOFX (khost i plaginy OpenFX dlia Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine komandnoi stroki, otkrytyi iskhodnyi kod, litsenziia LGPL)
Kommercheskie khosty
[pravit' | pravit' kod]- Baselight Arkhivnaia kopiia ot 10 fevralia 2021 na Wayback Machine (s versii 2.2) ot FilmLight
- Catalyst Edit Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine ot Sony Creative Software
- DaVinci Resolve (nachinaia s versii 10) i DaVinci Resolve Lite ot Blackmagic Design
- DustBuster + Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (s versii 4.5) ot HS-ART Arkhivnaia kopiia ot 8 avgusta 2014 na Wayback Machine
- DVS Clipster Arkhivnaia kopiia ot 9 iiunia 2016 na Wayback Machine ot DVS
- EDIUS Pro Arkhivnaia kopiia ot 28 sentiabria 2020 na Wayback Machine (s versii 8.1, plaginom OFX-bridge ot NewBlueFX), Grass Valley
- Fusion (s versii 4.04) ot Blackmagic Design (ranee ot eyeon)
- HitFilm Arkhivnaia kopiia ot 9 maia 2018 na Wayback Machine (s versii 3 Pro) ot FXhome Arkhivnaia kopiia ot 8 avgusta 2021 na Wayback Machine
- Mistika (s versii 6.5.35) i Mamba FX Arkhivnaia kopiia ot 22 iiunia 2019 na Wayback Machine ot SGO Arkhivnaia kopiia ot 13 iiunia 2021 na Wayback Machine
- Motion Studio Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (IDT Vision)
- Nucoda Film Master (s versii 2011.2.058) ot Digital Vision
- Nuke (s versii 4.5) ot The Foundry
- Piranha (Interactivefx)
- Quantel Rio ot SAM
- SCRATCH Arkhivnaia kopiia ot 21 avgusta 2015 na Wayback Machine (s versii 6.1) ot Assimilate Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine
- Titler Pro 4 Arkhivnaia kopiia ot 25 ianvaria 2016 na Wayback Machine ot NewBlueFX
- Toon Boom Harmony
- Vegas Pro (nachinaia s versii 10), Magix Software GmbH
- Vegas Movie Studio (Platinovaia versiia i vyshe), Magix Software GmbH
Istoricheskie:
- Autodesk Toxik (nachinaia s versii 2009) (vkhodit v sostav Maya)
- Avid DS (s versii 10.3)
- Bones by Thomson/Technicolor
- MATRIX Compositing (Chrome Imaging)
- Shake (Apple)
Plaginy OpenFX
[pravit' | pravit' kod]Besplatnye plaginy s otkrytym iskhodnym kodom
[pravit' | pravit' kod]- Ofitsial'nyi OpenFX SDK Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (litsenziia BSD) soderzhit obraztsy plaginov, zaprogrammirovannykh s ispol'zovaniem standartnogo C API ili obolochki C++.
- openfx-arena Arkhivnaia kopiia ot 11 iiunia 2018 na Wayback Machine -- nabor plaginov dlia vizual'nykh effektov, v osnovnom na osnove ImageMagick .
- openfx-io Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine -- nabor plaginov dlia chteniia ili zapisi failov izobrazhenii i video (s ispol'zovaniem OpenImageIO i FFmpeg), a takzhe dlia upravleniia tsvetom (s ispol'zovaniem OpenColorIO).
- openfx-misc -- nabor osnovnykh plaginov, kotorye predostavliaiut mnozhestvo osnovnykh instrumentov kompozitinga, takikh kak fil'try, geometricheskie preobrazovaniia i preobrazovaniia tsveta. Kommercheskie khosty OpenFX obychno predostavliaiut svoi sobstvennye versii etikh plaginov.
- TuttleOFX Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine predostavliaet mnozhestvo plaginov, osobenno dlia tsvetokorrektsii, kotorye mozhno ispol'zovat' na bol'shinstve khostov OpenFX.
- Keier zelionogo / sinego ekrana INK i ChannelMath ot casanico.com Arkhivnaia kopiia ot 9 ianvaria 2016 na Wayback Machine
- TalentTracker (Mut1ny.com Arkhivnaia kopiia ot 13 maia 2021 na Wayback Machine)
Kommercheskie plaginy
[pravit' | pravit' kod]- Beauty Box Video (Digital anarchy)
- [1] Arkhivnaia kopiia ot 23 ianvaria 2019 na Wayback MachineColor Symmetry Arkhivnaia kopiia ot 23 ianvaria 2019 na Wayback Machine
- Composite Suite Pro, Film Stocks, Rays, reFine, zMatte, Tiffen DFX (Digital Film Tools Arkhivnaia kopiia ot 16 maia 2020 na Wayback Machine)
- DE: Flicker, DE: Noise, RE: Match, Twixtor i ReelSmart Motion Blur ot RE: Vision Effects
- Film Convert for OFX[9] ot Rubber Monkey Software
- Genifect Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (Dual Heights Software Arkhivnaia kopiia ot 6 maia 2021 na Wayback Machine)
- HitFilm Ignite Arkhivnaia kopiia ot 28 oktiabria 2016 na Wayback Machine (FXhome Arkhivnaia kopiia ot 8 avgusta 2021 na Wayback Machine)
- Lenscare i Flair Arkhivnaia kopiia ot 1 aprelia 2021 na Wayback Machine (frischluft Arkhivnaia kopiia ot 18 maia 2021 na Wayback Machine)
- RealPerception Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine (Motiva Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine)
- Neat Video Arkhivnaia kopiia ot 21 iiunia 2015 na Wayback Machine (ABSoft)
- NewBlueFX (vkliuchaia Titler Pro 3)
- Primatte[10] (Photron / Imagica)
- Red Giant Universe i Magic Bullet (v versii 12.1 Looks, Film, Cosmo i Mojo -- plaginy OpenFX) ot Red Giant Software
- Sapphire Visual Effects OFX i plaginy Monsters GT VFX OFX ot GenArts
- Balans belogo, ekspozitsiia i soglasovanie tsvetov ot FBmn Software Arkhivnaia kopiia ot 11 dekabria 2012 na Wayback Machine
Dokumentatsiia
[pravit' | pravit' kod]- OFX Image Effects API Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine iavliaetsia ofitsial'nym spravochnikom.
- Rukovodstvo po programmirovaniiu OFX dlia graficheskikh effektov Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine, Bruno Nikoletti.
- Rukovodstvo po programmirovaniiu plaginov OpenFX Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine, osnovannoe na biblioteke podderzhki C ++ Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine .
Primechaniia
[pravit' | pravit' kod]- | OpenFX Visual Effects Plug-in Support Grows . Digital Video Editing. Data obrashcheniia: 31 avgusta 2016. Arkhivirovano 16 sentiabria 2016 goda.
- | The OFX Image Effect Plug-in API, 1.0, Programming Reference . OpenFX. Data obrashcheniia: 10 iiunia 2015. Arkhivirovano 30 iiulia 2021 goda.
- | The OFX Image Effect Plug-in API, 1.1, Programming Reference . OpenFX. Data obrashcheniia: 10 iiunia 2015. Arkhivirovano 30 iiulia 2021 goda.
- | The OFX Image Effect Plug-in API, 1.2, Programming Reference . OpenFX. Data obrashcheniia: 10 iiunia 2015. Arkhivirovano 30 iiulia 2021 goda.
- | The OFX Image Effect Plug-in API, 1.3, Programming Reference . OpenFX. Data obrashcheniia: 10 iiunia 2015. Arkhivirovano 22 marta 2018 goda.
- | The Open Effects Association Releases Version 1.4 . OpenFX. Data obrashcheniia: 28 oktiabria 2015. Arkhivirovano 30 iiulia 2021 goda.
- | garyo. New OpenFX 1.5 Release Streamlines Workflows and Creative Applications - OpenEffects (amer. angl.). Data obrashcheniia: 20 dekabria 2024. Arkhivirovano 7 dekabria 2024 goda.
- | Original RamenHDR sourcecode . GitHub. Data obrashcheniia: 10 iiunia 2015. Arkhivirovano 30 iiulia 2021 goda.
- | Film Convert home page . Film Convert. Data obrashcheniia: 13 avgusta 2015. Arkhivirovano 13 fevralia 2022 goda.
- | Primatte for OFX . Primatte. Data obrashcheniia: 10 iiunia 2015. Arkhivirovano 30 iiulia 2021 goda.
Ssylki
[pravit' | pravit' kod]- Assotsiatsiia otkrytykh effektov Arkhivnaia kopiia ot 30 iiulia 2021 na Wayback Machine
- Domashniaia stranitsa proekta Arkhivnaia kopiia ot 15 dekabria 2014 na Wayback Machine