OpenVDB - Sparse volume data structure and tools
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Updated
Feb 13, 2026 - C++
OpenVDB - Sparse volume data structure and tools
Advanced shading language for production GI renderers
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Open Source API and interchange format for editorial timeline information.
Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
ZEn NOde system - a simulation & rendering engine in nodes
Hanabi -- a GPU particle system plugin for the Bevy game engine.
DJV is an open source application featuring frame-accurate review for film, VFX & animation. Use it for dailies, shot review, A/B comparison, and post-production workflows where precision and speed matter.
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