A list of Game Development resources to make magic happen.
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Updated
Jan 15, 2026 - Markdown
A list of Game Development resources to make magic happen.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Wo De You Xi Cheng Xu Yuan Sheng Ya De Du Shu Bi Ji He Ji . Ni Ke Yi Ba Ta Kan Zuo Yi Ge Jia Qiang Ban De Blog. She Ji Tu Xing Xue , Shi Shi Xuan Ran , Bian Cheng Shi Jian , GPUBian Cheng , She Ji Mo Shi , Ruan Jian Gong Cheng Deng Nei Rong . Keep Reading , Keep Writing , Keep Coding.
A curated list of Multiplayer Game Network Programming Resources
All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | Ge Chong She Ji Mo Shi De Unity3D C#Ban Ben Shi Xian
A wonderful list of Game Development resources.
A collection of free software and free culture resources for making amazing games. (mirror)
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Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm
You Xi Fu Wu Qi Kuang Jia ,Wang Luo Ceng Fen Bie Yong SocketAPI, Boost Asio, LibuvSan Chong Fang Shi Shi Xian , Kuang Jia Nei Shi Yong Gong Xiang Nei Cun ,Wu Suo Dui Lie ,Dui Xiang Chi ,Nei Cun Chi Lai Ti Gao Fu Wu Qi Xing Neng . Huan Bao Han Yi Ge Bu Duan Wan Shan De Unity 3DKe Hu Duan ,Ke Hu Duan Han Da Liang Wan Zheng Zi Yuan ,Zuo Qi ,Chong Wu ,Huo Ban ,Zhuang Bei , Zhe Xie Jun Ji Shi Xian Shang Zhen He Chuan Dai , Bing Ke Jin Ru Fu Ben Zhan Dou ,Duo Ren Wan Fa Ye Ji Shi Xian , Chi Xu Kai Fa Zhong .
[CC BY-NC-SA] A compendium of the community knowledge on game design and development
Ubpa Entity-Component-System (U ECS) in Unity3D-style
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
Mech is a programming language for building data-driven systems like robots, games, and interfaces. Start here!
Tiny and easy to use ECS (Entity Component System) library for game programming
A central repository of Haskell Game Programming resources, put together by Keera Studios
The Game Developers Conference (GDC) Zhong Ying Wen Zhai Yao Suo Yin
2D/3D game engine from scratch
GoLang 2D RPG Game - hobby project
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