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the-code-editor-company/editor

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Editor

Welcome to Editor, a high-performance, multiplayer code editor written in Rust.


Installation

We're currently working on our fork so downloads are not yet available. You can follow the instructions below to build Editor from source.

Developing Editor

Contributing

See CONTRIBUTING.md for ways you can contribute to Editor.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/editor-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/editor-licenses.toml, as specified in the cargo-about book.

About

The World's Best Code Editor

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Code of conduct

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  • Rust 98.0%
  • Tree-sitter Query 0.6%
  • Shell 0.4%
  • JavaScript 0.2%
  • Metal 0.2%
  • WGSL 0.1%
  • Other 0.5%