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seanstrom
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Sean Hagstrom seanstrom

UI Engineer building tools and interactive systems

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seanstrom/README.md

Hey , I'm Sean

I design and build interactive software systems.

  • I'm a software engineer focused on frontend architecture, interaction design, structured data, and performance.
  • Much of my work explores spatial interfaces and editor-like workflows grounded in robust layout systems and expressive UI primitives.
  • I'm drawn to tools that help people navigate complexity, reason clearly, and build thoughtfully.
  • I value collaboration with teams that prioritize craft, clarity, and long-term system quality.

Pinned Loading

  1. game-ai-experiment game-ai-experiment Public

    Python 2

  2. cljs-dev-template cljs-dev-template Public template

    Clojure 1

  3. elm-nativescript-experiment elm-nativescript-experiment Public

    Elm 1

  4. elm-nativescript elm-nativescript Public

    Forked from halfnelson/svelte-native

    Svelte controlling native components via Nativescript

    TypeScript 3

  5. roc-lang/roc roc-lang/roc Public

    A fast, friendly, functional language.

    Zig 5.5k 371

  6. neovide/neovide neovide/neovide Public

    No Nonsense Neovim Client in Rust

    Rust 14.8k 601