Ease is an event driven animation system that combines the observer pattern with custom spring animations as observers. It's magic.
Features
- Animate any value type
- Set multiple animations for a single value
- Animation trajectories update when you update the
targetValue - Add natural spring behavior to any value change
- Optimized for Swift 5
- Compatible with iOS 9 and up
Supported value types
- CGFloat
- CGPoint
- CGSize
- CGVector
- Int
- Float
- Double
- SCNVector3
Easily extendible with more (custom) types.
Examples
How
Create your Ease object with an initial value
Add your custom spring-animation(s)
view.center = position
}
Set the target value of your Ease object and adjust your target as often as you want
Memory management
For a single spring-animation you can store the returned EaseDisposable to a variable
For multiple spring-animations you can add the disposable to a EaseDisposal variable
And always weakify self when referencing self inside your spring-animation
Installation
Ease is available through CocoaPods. To install it, simply add the following line to your Podfile:
Suggestions or feedback?
Feel free to create a pull request, open an issue or find me on Twitter.