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An open source, cross platform game engine written in C++ with Vulkan API rendering backend
C++ 16 6
Easy to use and fast Entity Component System Manager (ECS) C++ library.
C++ 5 3
Secure multi-platform networking library with implemented TCP / UDP server and client
C 4
Runtime optimized multi-platform data packing library for realtime game resources loading
C 10 2
SIMD optimized C++ mathematics library. (vector, matrix, quaternion, ray, triangle, sphere, AABB, etc.)
C++ 8 2
Simple and fast multi-platform configuration file library (similar to .ini)
C 7 2
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