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Pull requests: CleverRaven/Cataclysm-DDA
Pull requests list
[Bombastic Perks] Fix Blood of the Forge text
astyled
astyled PR, label is assigned by github actions
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Bombastic Perks
Mods
Issues related to mods or modding
#85488
opened Feb 22, 2026 by
Standing-Storm
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Changing to/from prone stance takes around a second
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
#85487
opened Feb 22, 2026 by
Manushenkov
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Give player tips and hints about cardinal directions in relation to ocean and urbanization #85475
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astyled PR, label is assigned by github actions
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This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
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#85486
opened Feb 22, 2026 by
Manushenkov
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Change most military profession requirements from Military Bunker to ...
astyled
astyled PR, label is assigned by github actions
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Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#85485
opened Feb 22, 2026 by
Inglonias
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[MoM] Add the hopalong, a teleporting wild rabbit
astyled
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[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#85484
opened Feb 22, 2026 by
Standing-Storm
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Improve the consistency of the period using in the description sentences in "set_string_var"
astyled
astyled PR, label is assigned by github actions
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[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Bombastic Perks
Mods: Mind Over Matter
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#85483
opened Feb 22, 2026 by
linzhongfeiniao
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Add target practice activity
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
New features, or enhancements on existing
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#85482
opened Feb 22, 2026 by
Manushenkov
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Fix surroundings menu hanging on languages with non-latin scripts
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This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#85471
opened Feb 22, 2026 by
mqrause
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Update zed_fusion.json
astyled
astyled PR, label is assigned by github actions
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[JSON]
Changes (can be) made in JSON
json-styled
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Monsters
Monsters both friendly and unfriendly.
#85467
opened Feb 22, 2026 by
Maleclypse
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zone sort: refuse overflow and respect zone binding during drops
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This PR builds correctly, label assigned by github actions
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
#85466
opened Feb 22, 2026 by
dumb-kevin
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Set lit_level enum class to minimal size to save bytes in level_cache
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[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Performance
Performance boosting code (CPU, memory, etc.)
json-styled
JSON lint passed, label assigned by github actions
#85464
opened Feb 22, 2026 by
akrieger
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Add noop test for helping profile game load and other startup steps without the overhead of the main menu.
astyled
astyled PR, label is assigned by github actions
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This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
#85463
opened Feb 22, 2026 by
akrieger
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Make it clear that Anus Fetick is an optional path to the CBM interface, and let a player still complete it if they get the interface another way
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[JSON]
Changes (can be) made in JSON
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Missions
Quests and missions
#85447
opened Feb 20, 2026 by
Tektolnes
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Fix devices action_name translation
astyled
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This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
new contributor
#85441
opened Feb 20, 2026 by
Minecrafthyr
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Represent solar panel degradation over time
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Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Vehicles
Vehicles, parts, mechanics & interactions
#85436
opened Feb 20, 2026 by
Manushenkov
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Add "Lone Start" flag to Burning Building scenario
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This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
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Scenarios
New Scenarios, balancing, bugs with scenarios
#85426
opened Feb 20, 2026 by
benjaminmkos
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[MoM] Add Onsut SSA to Exodii weaponmaster inventory
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EOC: Effects On Condition
Anything concerning Effects On Condition
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
#85422
opened Feb 20, 2026 by
Standing-Storm
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Implement wound fixes and necessary infrastructure
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[C++]
Changes (can be) made in C++. Previously named `Code`
Design documents, internal info, guides and help.
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Limbs
Limbs, mutable limbs, and code related to them.
[Markdown]
Markdown issues and PRs
#85399
opened Feb 18, 2026 by
GuardianDll
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Hub 01 mission: Circuit Safari
astyled
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Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Missions
Quests and missions
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
Enhanced Hearing CBM needs power
astyled
astyled PR, label is assigned by github actions
Bionics
CBM (Compact Bionic Modules)
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#85380
opened Feb 17, 2026 by
anoobindisguise
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Implement Exodii Mission 2 Expansion: Intrigue and Betrayal
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[JSON]
Changes (can be) made in JSON
json-styled
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Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Missions
Quests and missions
#85375
opened Feb 17, 2026 by
Tektolnes
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Add insect arms as separate limbs
astyled
astyled PR, label is assigned by github actions
Design documents, internal info, guides and help.
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#85370
opened Feb 17, 2026 by
Standing-Storm
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1 task
Unify muzzles subparts into debug muzzle astyled PR, label is assigned by github actions
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Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
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similar_bodyparts for easier specifically_covers usage
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#85368
opened Feb 17, 2026 by
Standing-Storm
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Turn Bird Beak into a body part
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Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
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Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#85363
opened Feb 17, 2026 by
Standing-Storm
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Add actual weariness to life-or-death combat
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Design documents, internal info, guides and help.
Game: Balance
Balancing of (existing) in-game features.
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Melee
Melee weapons, tactics, techniques, reach attack
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#85333
opened Feb 15, 2026 by
RenechCDDA
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