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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

[Bombastic Perks] Fix Blood of the Forge text astyled astyled PR, label is assigned by github actions This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods Issues related to mods or modding
#85488 opened Feb 22, 2026 by Standing-Storm Loading...
Changing to/from prone stance takes around a second astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#85487 opened Feb 22, 2026 by Manushenkov Loading...
Give player tips and hints about cardinal directions in relation to ocean and urbanization #85475 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#85486 opened Feb 22, 2026 by Manushenkov Loading...
Change most military profession requirements from Military Bunker to ... astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85485 opened Feb 22, 2026 by Inglonias Loading...
[MoM] Add the hopalong, a teleporting wild rabbit astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#85484 opened Feb 22, 2026 by Standing-Storm Loading...
Improve the consistency of the period using in the description sentences in "set_string_var" astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#85483 opened Feb 22, 2026 by linzhongfeiniao Loading...
Add target practice activity astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling New features, or enhancements on existing Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#85482 opened Feb 22, 2026 by Manushenkov Loading...
Fix surroundings menu hanging on languages with non-latin scripts astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#85471 opened Feb 22, 2026 by mqrause Loading...
Update zed_fusion.json astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#85467 opened Feb 22, 2026 by Maleclypse Loading...
zone sort: refuse overflow and respect zone binding during drops astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#85466 opened Feb 22, 2026 by dumb-kevin Loading...
Set lit_level enum class to minimal size to save bytes in level_cache astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) json-styled JSON lint passed, label assigned by github actions
#85464 opened Feb 22, 2026 by akrieger Loading...
Add noop test for helping profile game load and other startup steps without the overhead of the main menu. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#85463 opened Feb 22, 2026 by akrieger Loading...
Make it clear that Anus Fetick is an optional path to the CBM interface, and let a player still complete it if they get the interface another way astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions
#85447 opened Feb 20, 2026 by Tektolnes Loading...
Fix devices action_name translation astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions new contributor
#85441 opened Feb 20, 2026 by Minecrafthyr Loading...
Represent solar panel degradation over time astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display NPC / Factions NPCs, AI, Speech, Factions, Ownership Vehicles Vehicles, parts, mechanics & interactions
#85436 opened Feb 20, 2026 by Manushenkov Loading...
Add "Lone Start" flag to Burning Building scenario astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Scenarios New Scenarios, balancing, bugs with scenarios
#85426 opened Feb 20, 2026 by benjaminmkos Loading...
[MoM] Add Onsut SSA to Exodii weaponmaster inventory astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#85422 opened Feb 20, 2026 by Standing-Storm Loading...
Implement wound fixes and necessary infrastructure astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Design documents, internal info, guides and help. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Limbs Limbs, mutable limbs, and code related to them. [Markdown] Markdown issues and PRs
#85399 opened Feb 18, 2026 by GuardianDll Loading...
Hub 01 mission: Circuit Safari astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#85396 opened Feb 18, 2026 by Tektolnes * Draft
Enhanced Hearing CBM needs power astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#85380 opened Feb 17, 2026 by anoobindisguise Loading...
Implement Exodii Mission 2 Expansion: Intrigue and Betrayal astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions
#85375 opened Feb 17, 2026 by Tektolnes Loading...
Add insect arms as separate limbs astyled astyled PR, label is assigned by github actions Design documents, internal info, guides and help. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85370 opened Feb 17, 2026 by Standing-Storm Loading...
1 task
Unify muzzles subparts into debug muzzle similar_bodyparts for easier specifically_covers usage astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#85368 opened Feb 17, 2026 by Standing-Storm Loading...
Turn Bird Beak into a body part astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85363 opened Feb 17, 2026 by Standing-Storm Loading...
Add actual weariness to life-or-death combat astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Design documents, internal info, guides and help. Game: Balance Balancing of (existing) in-game features. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Melee Melee weapons, tactics, techniques, reach attack NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85333 opened Feb 15, 2026 by RenechCDDA Loading...
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