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'CES 2010' Category Articles

CES 2010: Hands On with Parrot AR.Drone Quadricoptor

Saturday, January 9th, 2010

Without a doubt, one of the coolest things introduced at CES 2010 was Parrot's AR.Drone quadricoptor. We managed to track it down for some hands-on time and yes, it's really as cool as it looks from the developer's videos.

One of the biggest features behind the technology is the sensors and advanced processing behind the device which allow it to practically fly itself. Unlike other remote helicoptors, the AR.Drone uses a combination of downward looking camera, gyroscopes and other sensors to perform stationary flight and also compensate for other flight conditions. The result is a very easy to fly device.

The device is currently controlled using an iPhone/iPod Touch app which communicates through Wi-Fi to the AR.Drone itself. Simply tap on Launch and the AR.Drone takes off and hovers over a stationary spot. On screen controls are easy and effective.

Left/right buttons allow you to rotate 360 degrees in one spot, while up/down buttons control altitude. Pressing on a special button activates tilt-control on the iPhone/iPod Touch itself. This allow you to fly the device by naturally tilting the iPhone itself. Meanwhile, the on screen controls are overlayed with live video coming from the front-facing camera of the Drone itself.

In picking it up for the first time, I found it very easy to maneuver. The main thing I had to get used to was using the drone's point of view to steer, rather than my own. Check out our video:

As if that wasn't enough, Parrot also offers an open API to develop augmented reality games. Using the front facing camera, you can duel with another AR.Drone or attack virtual enemies in space. Parrot has developed a couple of games as demos but expects 3rd party developers to take much more advantage of the technologies.

The current development model only offers about 15 minutes of flight on about an hour's charge. Pricing and availability of the AR.Drone will be announced later this year. More details are available on the developer site.

Posted in CES 2010, iPhone games, iPod touch games, Upcoming Games | 56 Comments >>

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CES 2010: 'Gunman' - A Free (For a Limited Time) iPhone-Only Camera Game

Friday, January 8th, 2010

Aside from the Parrot AR.Drone quadricopter, we haven't come across much noteworthy in the world of iPhone gaming at CES-- Everyone is far too busy looking at tablet computers being shown and speculating as to which is likely going to be the closest to Apple's tablet. That doesn't mean people at CES aren't playing iPhone games.

The developers behind Gunman [App Store], a camera-based shooter game, are currently running a contest encouraging people to get involved in Gunman battles at CES-- And if the Twitter activity is any indication, quite a few people are. While this contest is largely irrelevant to those of us who aren't at CES, one great thing came out of it: Gunman is free for the duration of the convention.

Gunman makes use of the iPhone's camera to create a real-world multiplayer game similar to laser tag. By connecting to a WiFi network, players join a game then "shoot" each other by taking photos using the phone's camera. If you're running the latest iPhone OS, you can even zoom in as if you were using a sniper scope. Each player is tracked by the color of their shirt, and in my testing of the game I found the color recognition to be shockingly good.

The game comes with a few caveats of course. Large multiplayer games require WiFi, everyone must be wearing a different color shirt, and needless to say, until an iPod touch with a camera materializes you need an iPhone to play. Still, if you can round up a few friends all willing to wear different colored shirts that have iPhones in an area blanketed by WiFi, and don't mind people wondering what in the world you're doing running around pretending to shoot people with your phone, Gunman looks to be a lot of fun.

App Store Link: Gunman, Free (For a limited time.)

Posted in $0.99, Augmented Reality, CES 2010, Games, iPhone games, Sales, Shooter | 42 Comments >>

CES 2010: Parrot AR.Drone - An iPhone-Controlled Quadricopter

Wednesday, January 6th, 2010

While we won't be on the floor of CES until tomorrow, the internet is already on fire with buzz surrounding the Parrot AR.Drone remote control quadricopter that is controlled by creating its own WiFi network that either an iPhone or an iPod Touch connects to. The Parrot AR.Drone is then maneuvered using the accelerometers of the iPhone combined with a video feed from the forward facing camera on the drone itself.

A smart piloting system intelligently compensates for wind and other environmental conditions, and utilizing a second camera which faces the ground can perform a flawless stationary flight on its own. If at any point you take your fingers off the iPhone autopilot engages stabilizing the drone, and if you quit the controller app or lose your connection to the Parrot AR.Drone's WiFi network the drone will stabilize itself and land all on its own.

As seen in the following video, the Parrot AR.Drone has two different hulls-- A fully enclosed hull that protects the rotors from bumping in to walls and furniture indoors, and a hull for outdoors that sacrifices rotor protection for better maneuverability.

As if being able to fly around a drone using nothing more than your iPhone wasn't cool enough, an additional video on the Parrot AR.Drone web site demonstrates some augmented reality games you can play with the Parrot AR.Drone complete with picture in picture showing what the video feed and in-game HUD looks like. It apparently can even recognize shapes in 3D space to overlay different 3D models, such as the boss fight seen at the end of this video:

On top of all this, Parrot even has a developer zone featuring whitepapers that detail how to develop third party games that use the Parrot AR.Drone via an open API. All of these resources are available for free, and while the games shown in the above video were cool, I can't even imagine the potential if third party development support takes off.

Needless to say, we'll be keeping a close eye on the Parrot AR.Drone, and will post more information as it becomes available.

Posted in Augmented Reality, CES 2010, iPhone games, iPod touch games, Upcoming Games | 104 Comments >>


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