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{{redirect|The Another World|the 1991 game|Another World (video game)}}
{{redirect|The Another World|the 1991 game|Another World (video game)}}
{{Infobox video game
{{Infobox video game series
| title = Ni no Kuni
| title = Ni no Kuni
| image = [[File:NiNoKuni.jpg|256px]]
| image = Ni no Kuni artwork.jpg
| caption = Artwork of the game's primary characters--Oliver, Drippy and Esther--in a town from the games
| developer = [[Level-5 (video game company)|Level-5]]
| platforms = [[Nintendo DS]], [[PlayStation 3]], [[Mobile game|Mobile phone]]
| publisher = {{vgrelease|JP=Level-5|WW=[[Namco Bandai Games]]{{cite web|url=http://www.siliconera.com/2011/10/14/namco-bandai-wi ll-publish-ni-no-kuni-for-playstation-3-in-the-u-s-and-europ e/| title=Namco Bandai Will Publish Ni no Kuni! For PlayStation 3 In The U.S. And Europe|author=Ishaan|publisher=Siliconera|date=2011-10-14|ac cessdate=October 14, 2011}}}}
| platform of origin = Nintendo DS
| director = Ken Motomura
| developer = [[Level-5 (video game company)|Level-5]]
| producer = Hiroyuki Watanabe
| publisher = [[Bandai Namco Entertainment|Namco Bandai Games]]
{{vgrelease|JP=Level-5}}
| writer = [[Akihiro Hino]]
| genre = [[Role-playing video game|Role-playing]]
| artist = Toshihiro Kuriaki
| website = http://ninokunigame.com/
| composer = [[Joe Hisaishi]]
Rei Kondoh
| creator = [[Akihiro Hino]]
| engine = [[Havok (software)|Havok]]
| artist = Toshihiro Kuriaki
| platforms = [[Nintendo DS]]
[[PlayStation 3]]
| writer = Akihiro Hino
| released = '''Nintendo DS'''
{{vgrelease|JP=December 9, 2010}}'''PlayStation 3'''
{{vgrelease new|JP|November 17, 2011{{cite web|url=http://www.joystiq.com/2011/08/24/ni-no-kuni-ps3-fin ally-dated-in-japan-still-not-announced-anywh/|title=Ni No Kuni PS3 finally dated in Japan, still not announced anywhere else|publisher=Joystiq|last=Fletcher|first=JC|date=2011-08-24|accessdate=2011-08-24}}|NA|January 22, 2013{{cite web |url=http://www.vg247.com/2012/06/01/ni-no-kuni-releases-jan uary-25-in-the-uk/ |title=Ni No Kuni heads west January 2013|author=Stephany Nunneley |date=June 1, 2012 |publisher=[[VG247]]|accessdate=2 June 2012}}{{cite web |url=http://gematsu.com/2012/06/ni-no-kuni-release-date-set |title=Ni no Kuni release date set: Due January in North America and Europe|author=Sal Romano |date=June 1, 2012 |publisher=Gematsu|accessdate=2 June 2012}}|AU|January 31, 2013|EU|February 1, 2013{{cite web |url=http://www.eurogamer.net/articles/2013-01-08-ni-no-kuni -delayed-a-week-namco-bandai-apologises-with-free-downloadab le-draggle-familiar |title=Ni No Kuni delayed a week, Namco Bandai apologises with free downloadable Draggle familiar|author=Wesley Yin-Poole |date=January 8, 2013 |publisher=Eurogamer|accessdate=8 January 2013}}}}
| composer = [[Joe Hisaishi]]
| genre = [[Role-playing game|Role-playing]]
| first release version = ''[[Ni no Kuni: Dominion of the Dark Djinn]]''
| modes = [[Single-player video game|Single-player]]
| first release date = December 9, 2010
| latest release version = ''[[Ni no Kuni: Wrath of the White Witch]]''
| latest release date = January 22, 2013
}}
}}
{{nihongo|'''''Ni no Kuni'''''|Er noGuo |lead=yes}} is a series of [[Role-playing video game|role-playing]] games developed and published by [[Level-5 (video game company)|Level-5]]. The series chiefly follows the young Oliver, and his journey to another world to save his mother and stop the beckoning evil. The games utilize several magic elements, allowing players to use magical abilities during gameplay, as well as creatures known as imajinn/familiars,{{efn|The creatures are known as "imajinn" in the Japanese versions of the games, and "familiars" in the English version.}} which can be tamed for suitability during battle.
{{nihongo|'''''Ni no Kuni'''''|Er noGuo ||literally ''Second Country'', also known as '''''Another World'''''}} is a [[Role-playing video game|role-playing]] [[video game]], developed by [[Level-5 (video game company)|Level-5]] for the [[Nintendo DS]] and later the [[PlayStation 3]].{{cite web |url=http://www.andriasang.com/e/blog/2010/06/23/ni_no_kuni_ ps3/ |title=Studio Ghibli Tie-up Ni no Kuni Set for PlayStation 3 |author=Anoop Gantayat|date=June 23, 2010 |publisher=Andriasang |accessdate=18 June 2010}} The Nintendo DS version, titled {{nihongo|'''''Ni no Kuni: Dominion of the Dark Djinn'''''|Er noGuo Qi Hei noMo Dao Shi |Ni no Kuni: Shikkoku no Madoshi|literally ''Second Country: The Jet-Black Mage''}}, was released exclusively in Japan on December 9, 2010, while the PlayStation 3 version, titled {{nihongo|'''''Ni no Kuni: Wrath of the White Witch'''''|Er noGuo Bai kiSheng Hui noNu Wang |Ni no Kuni: Shiroki Seihai no Joo|literally ''Second Country: The Queen of White Sacred Ash''}}, was released in Japan on November 17, 2011, with the Western releases in January 2013.{{cite web |url=http://ninokunigame.com/|title=Ni No Kuni Website|accessdate=19 January 2013}} [[Studio Ghibli]], renowned for their award winning animated films, created the animated sequences of the game.{{cite web | author=Nutt, Christian | date=March 25, 2009 | title=GDC: Level-5 CEO Akihiro Hino's Keys To Success | url=http://gamasutra.com/php-bin/news_index.php?story=22917 | work=[[Gamasutra]] | accessdate=2009-05-25}}


Conceived as a project for Level-5's tenth anniversary, ''[[Ni no Kuni: Dominion of the Dark Djinn]]'' was released in December 2010 for the [[Nintendo DS]]. An enhanced version of the game, ''[[Ni no Kuni: Wrath of the White Witch]]'', was released in Japan in November 2011. The games were developed separately, retaining similar stories, but featuring significant artwork, graphics and specification changes. A [[Dub localization|localized]] version of the game was published in Western regions by [[Bandai Namco Entertainment|Namco Bandai Games]] in January 2013. [[Ni no Kuni mobile games|Two mobile games]] have also been released: ''Hotroit Stories'' in December 2010 through the [[Roid service]], and ''Daibouken Monsters'' in May 2012 through the [[GREE]] service. The former follows the story of Oliver and Mark as they try to find parts for a car, and the latter is a [[Collectible card game|social card]] game in which players collect cards featuring imajinn.
Both versions of the game were critically acclaimed, with many critics praising its graphic design and its unique gameplay which combines traditional Japanese RPG combat with more fast-paced Western RPG styled combat. The game won multiple "Best RPG" awards, with the DS version getting slightly better reviews than its PlayStation 3 counterpart.


The animated sequences for ''Dominion of the Dark Djinn'' and ''Wrath of the White Witch'' were produced by [[Studio Ghibli]], and the [[Music of Ni no Kuni|original score]] was composed by [[Joe Hisaishi]]. The game's artwork was also greatly inspired by Studio Ghibli's other productions. The game's character development--particularly that of Oliver and his friends--was a large focus of the game's development, and was intended to make children empathize with the characters and for adults to relive their adolescence. The developers chose to initially develop for the Nintendo DS due to its suitability for gameplay, and later used the power of the PlayStation 3 to its full potential to render the world with great detail.
The North American and European PlayStation 3 versions were published by [[Namco Bandai Games]] and include both English and Japanese voice tracks. Due to problems in translating and distributing the magic book outside of Japan, the Nintendo DS version was not localized.{{cite web|last=Newton|first=James|title="Too Many Hurdles" to Ni No Kuni DS Translation|url=http://www.nintendolife.com/news/2012/04/too _many_hurdles_to_ni_no_kuni_ds_translation|publisher=nintend olife.com|accessdate=3 June 2012}} Despite this, a collector's edition of the PlayStation 3 version that contains the translated book was released alongside the standard edition.{{cite web|last=Moriarty|first=Colin|title=Namco Reveals the Wizard's Edition of Ni No Kuni|url=http://www.ign.com/articles/2012/06/29/namco-reveal s-the-wizards-edition-of-ni-no-kuni|publisher=IGN|accessdate =30 June 2012}}


Games in the series have been praised as being among the best modern role-playing games. Reviewers mostly aimed their praise at particular elements of the game: visual design, and its resemblance to Studio Ghibli's previous work; characters and story, for their believability and complexity; the soundtrack, and Hisaishi's ability to capture the essence of the game world; and the unique gameplay, particularly for its ability to blend formulas from other role-playing game franchises. The games also won awards from several [[Video game journalism|gaming publications]] In March 2014, Namco Bandai reported that the series had sold more than 1.7 million copies worldwide.
==Gameplay==
[[File:Ni No Kuni game battle screenshot.jpg|thumb|256px|left|In the [[PlayStation 3]] version, Oliver, Esther and Swaine use their Familiars in battle.|alt=Ni No Kuni battle]]
In the Nintendo DS version, the player takes part in battles using the magic book given to him by Drippy, which contains various spells that are activated using drawings with the stylus. During battles, players can arrange their characters anywhere on the bottom screen to implement various tactics. For example, a character that can block certain attacks can be placed in front of the others to shield them.{{Citation | publisher =Kotaku | title =A couple of Ghibli/Level 5 RPG clips | url =http://kotaku.com/5369816/a-couple-of-ghiblilevel-5-rpg-clips}}


== Games ==
In the [[PlayStation 3]] version of the game, the player explores towns, villages, dungeons, and dangerous places scattered throughout the other world. Players can also travel between the other world and Oliver's hometown of Motorville in his home world by using the Gateway spell. Upon leaving a town or a dangerous place, the player will enter the world map. Here, Oliver can explore or go to the next destination on his quest; various forms of transport gradually become available to help travel around the world more easily. The errands that can be undertaken at the request of townspeople and the bounty hunts available from the Taskmaster are collectively known as "tasks". When tasks are completed, players will earn a number of stamps for their current merit stamp card, which can be exchanged for upgrades.
'''''[[Ni no Kuni: Dominion of the Dark Djinn]]''''' was released in Japan on December 9, 2010 for the [[Nintendo DS]]. After his mother dies, Oliver sets out on a journey to another world to save her. Alongside the fairy Shizuku, Oliver meets Maru and Jairo on the way, who assist him on journey. After retrieving three magical stones to complete a wand to defeat Jabou, Oliver discovers that he cannot save his mother, but vows to protect the world regardless. He defeats Jabou, who uses his power to ensure that Oliver does not die as well.{{cite video game |title=[[Ni no Kuni: Dominion of the Dark Djinn]] |developer=[[Level-5 (video game company)|Level-5]] |publisher=Level-5 |date=December 9, 2010 |platform=[[Nintendo DS]] |version=1.0 |language=Japanese }}


'''''[[Ni no Kuni: Hotroit Stories]]''''' was released in Japan on December 9, 2010 for [[Mobile phone|mobile devices]] through the [[Level-5 (video game company)#Roid Service|Roid]] service. It follows the story of Oliver and his friend, who create a custom car by finding parts around Hotroit, eventually making their way to an abandoned factory and encountering creatures.
The game's battle mode begins when the player encounters an enemy, and can also occur during certain special events. When all enemies are defeated, the player receives experience points, money, and may also receive items. If enough experience is earned, characters' levels will increase, and their abilities improve; if all characters 'faint' or are petrified, the game is over.{{cite book|year=2013 |title=Ni No Kuni|type=[[Software manual]]|pages =17-21 |publisher=Namco Bandai | place =[[Europe|EU]] |ref=manual}} Players can command a single human ally, or one of the familiars accompanying them. Central to the gameplay, familiars are creatures that can be sent out by a character in battle to fight for the player. Familiars level up and evolve alongside the human characters; each have unique stats and capabilities, and can be guided through their upgrades with treats and equipped with items.{{Citation | publisher =IGN | contribution =Familiars | title =Ni no Kuni | trans_title =Wrath of the white Witch | url =http://www.ign.com/wikis/ni-no-kuni-wrath-of-the-white-witch/Familiars}}{{Citation | publisher =Edge | title =Ni no Kuni | type =review | url =http://www.edge-online.com/review/ni-no-kuni-review/}} Players can use Esther to tame creatures in order to make them familiars, while special treats known as "drops" can be used to evolve a familiar to a more advanced form.


'''''[[Ni no Kuni: Wrath of the White Witch]]''''' was released for the [[PlayStation 3]] in Japan on November 17, 2011, and published in Western regions by [[Bandai Namco Entertainment|Namco Bandai Games]] in January 2013. The game is an enhanced version of ''Dominion of the Dark Djinn''; the plot is almost identical, featuring an extended ending. Some character names were also changed; Shizuku was changed to Drippy, Maru to Esther, Jairo to Swaine, Lars to Marcassin, and Jabou to Shadar, among others. After Jabou is defeated, the White Witch appears and casts a spell that turns the citizens into undead-like creatures. When Oliver and his friends reverse the spell, they discover that the White Witch was once a young queen called Cassiopeia who had noble intentions, but was manipulated into wanting the destruction of the world. After Oliver defeats the White Witch, she is restored to her former self, and declares to dedicate her life to making amends for her actions. Oliver then returns to his old life in Motorville.{{cite video game |title=[[Ni no Kuni: Wrath of the White Witch]] |developer=[[Level-5 (video game company)|Level-5]] |publisher=[[Bandai Namco Entertainment|Namco Bandai Games]] |date=January 22, 2013 |platform=[[PlayStation 3]] |version=1.0 }}
The Nintendo DS version includes a book that is supposed to represent Oliver's magic book from the game, while the PlayStation 3 version allows the player to access all pages of the magic book directly from the main menu. In it, players can find a [[bestiary]], short stories that offer game hints, alchemy recipes, and other information to assist players in advancing.


'''''[[Ni no Kuni: Daibouken Monsters]]''''' was released in Japan on May 11, 2012 for mobile devices through the [[GREE]] service. Players travel to another world and collect cards featuring imajinn. An occupant of the other world is trapped in every card; by flipping the card, players have the ability to use the occupant's abilities during battles.
==Plot==
''Ni no Kuni'' follows the journey of Oliver, a resident of Motorville. While trying out a new vehicle designed by his friend Philip, Oliver almost drowns, but is saved by his mother, Allie; however, she immediately dies from heart problems after saving him.{{cite web|last=Tanaka|first=John|date=20 May 2009|title=Ni no Kuni: The Another World Update|url=http://ds.ign.com/articles/984/984866p1.html|work=IGN.com|accessdate=2009-05-25}} As Oliver cries, his tears cause his doll, a gift from his mother, to come to life and reveal itself as a fairy named Drippy, who tells Oliver that he is from another world where an evil wizard named Shadar took control. He also tells Oliver that each person from his world has a "soulmate", a person that shares a link with someone in Oliver's world, and that his mother looks very much like a great sage, Alicia, who was captured by Shadar. Realising that Alicia must have been Allie's soulmate, Oliver sets out with Drippy to travel to the other world and rescue Alicia in the hope that doing so will bring Allie back in his world.{{cite web|author=Mauro "Apolide" Piccillo|date=6 January 2013|title=Ni no Kuni: Wrath of the White Witch - Review|url=http://www.eirgames.com/1838/ni-kuni-minaccia-str ega-cinerea-recensione/|work=EIR Games }}


== Common elements ==
In the other world, Oliver finds a multitude of broken-hearted people affected by Shadar, and uses his new-found magic abilities to restore those pieces of heart which they lack, and travels the world to seek out the four great sages who may be able to help. Along the way, he meets Esther, daughter of one of the great sages, and Swaine, a thief who initially steals a crucial item from them, but who ultimately decides to help. As they enlist the sages' help, they learn of a wand known as Mornstar that could be used to defeat Shadar, but are at a loss as to how to retrieve it, as it was recently destroyed by Shadar. Soon after, they find themselves many years in the past by the actions of a stranger, and are able to retrieve the wand there.
[[File:Ni No Kuni game battle screenshot.jpg|thumb|256px|right|The battle mode in ''Wrath of the White Witch'' takes place on an open battlefield, allowing players to freely roam the area.]]


The series consists of three [[Role-playing video game|role-playing]] games and one [[Collectible card game|social card game]]. Each game typically features a [[Third person (video games)|third-person]] camera. The player controls the character Oliver in a combination of combat and [[Puzzle video game|puzzle game]] elements to achieve goals and complete the story. ''Hotroit Stories'' is the only installment to feature an [[overhead perspective]], while ''Daibouken Monsters'' is played as a card game, with no character movement. All games in the series feature a battle mode. During battles, player command a single human ally. To fight enemies in the main game, players use magical abilities{{efn|The four playable characters possess differing abilities to use in battle: Oliver and Marcassin/Lars use wands to cast spells, Esther/Maru plays songs with a [[harp]], and Swaine/Jairo uses trick shots.{{cite web |url=http://www.theguardian.com/technology/gamesblog/2012/ma y/17/ni-no-kuni-ps3-preview |title=Ni No Kuni: Wrath of the White Witch - preview |last=Stuart |first=Keith |work=[[The Guardian]] |publisher=[[Guardian Media Group]] |date=May 17, 2012 |accessdate=August 2, 2015 |archiveurl=http://www.webcitation.org/6aTCCtkMV |archivedate=August 1, 2015 |deadurl=no }}{{harvnb|Level-5|2010|pp=4-5}}}} or familiars;{{harvnb|Level-5|2013|pp=17}} in ''Hotroit Stories'', players attack using items such as [[dry ice]] for similar effects, while ''Daibouken Monsters'' limits players to using familiars only. The battle mode in ''Wrath of the White Witch'' is on an open battlefield, allowing players to freely roam around the area, while ''Dominion of the Dark Djinn'' employs a grid layout, whereby players can create formations to avoid attacks.
After returning to the present and retrieving three magical stones to complete the wand, Oliver learns that his mother Allie was in fact the great sage, Alicia. Realising she could not defeat Shadar, and that he had destroyed his soulmate in the other world to avoid the possibility of being defeated through them, she chose to travel into both the future and into Oliver's world in the hopes of finding his next soulmate; after settling in to this new world, she eventually gave birth to her son, Oliver, who unknowingly became Shadar's soulmate. After he is defeated, Shadar's past is shown. He was once a soldier who helped a young girl against orders, and whose hometown was destroyed to set an example; a being known as the White Witch called to him to embrace his despair and become the Dark Djinn, Shadar. The spirit of Alicia talks to the dying Shadar, who realises that the girl he saved was the young Alicia herself. Shadar then uses his power to sever the link between himself and Oliver, in order to save Oliver from dying as well.


''Dominion of the Dark Djinn'' and ''Wrath of the White Witch'' use a [[Third-person view|third-person perspective]]. Players complete quests--linear scenarios with set objectives--to progress through the story. Outside of quests, players can [[Nonlinear gameplay|freely roam]] the [[open world]]. Players explore towns, villages, dungeons and dangerous places scattered throughout the world. One of the core aspects of the games is the ability to travel between worlds; the majority of the games take place in a magical world, often referred to as the "other world", while part of the games take place in Oliver's hometown. Upon leaving a location, players enter the World Map, which can be navigated, or used to select a destination.{{harvnb|Level-5|2013|pp=7}} The world may be fully explored from the beginning of the game without restrictions, although story progress unlocks more gameplay content and forms of transport to navigate the world. In the main games, players initially run to navigate the world, though later gain the ability to travel by boat; ''Wrath of the White Witch'' adds the ability to ride on the back of a dragon.
With Shadar defeated, Oliver prepares to return home, but the White Witch appears and casts a spell known as "manna", an ash-like substance that turns all living beings in the three major cities into undead-like creatures. A girl named Pea, who has been appearing to Oliver on occasion, travels with the group and uses her magic to clear the cities of manna and restore the people to normal; the group then travel to defeat the White Witch herself. They discover that she was a young queen called Cassiopeia from thousands of years ago who had noble intentions, but was manipulated by her "council of twelve", calling themselves the Zodiarchs, who desired to run the country. Feeling powerless, she found and used the manna spell, believing it would bring peace and prosperity to her people. When the horrific effects of manna were revealed, she gradually witnessed the death of all of her subjects, including the council, and found herself on her own. Gradually she fell into despair and became the White Witch, intending to destroy all life and create a new world in her image. Her power created an illusory version of the council to oversee the destruction of the world, but the remains of her kind intentions also created the council member that helped the group by sending them back in time, as well as Pea, the incarnation of her as a child. Having been defeated, Cassiopeia fuses together with Pea and is restored to her former, kind self. After assisting the group in destroying the Zodiarchy, the last manifestations of the council, Cassiopeia declares that she will dedicate her life to atoning for her actions and Oliver bids farewell to his friends before returning to his old life in Motorville.


Familiars, known as {{nihongo|imajinn|imazin}} in the Japanese version of the games, are creatures that wander throughout the game world. They can be found in different shapes and forms, and can be obtained after being defeated in battle. They can then be tamed, in order to be suitable to send out in battle to fight for players. Players command familiars, who generally have a range of magic and physical attacks. Familiars level up and evolve alongside the human characters; each have unique statistics and capabilities, and can be guided through their upgrades with treats and equipped with items.
In the post-credit cutscenes, Oliver is seen riding a flying broom over Motorville. He sees Miss Leila greeting Myrtle in front of her shop, and Philip constructing a new racecar. Oliver lands in front of his house and tells his mother that he will move on with his life, knowing that she will always watch over him.


===Characters===
== Development ==
Conceived as a project for [[Level-5 (video game company)|Level-5]]'s tenth anniversary, ''Ni no Kuni: The Another World'' was announced in the September 2008 issue of ''[[Famitsu]]'', as a title for the [[Nintendo DS]]. In June 2010, Level-5 announced that the game would also be released for the [[PlayStation 3]], with significant differences; the DS version was renamed ''[[Ni no Kuni: Dominion of the Dark Djinn]]'', while the PlayStation 3 version was given the title ''Ni no Kuni: Wrath of the White Witch''. Both versions were revealed to be in development separately, only retaining the same "story axle", while features such as artwork, graphics and specifications all received significant changes. Journalists noted that the game's announcement ignited widespread anticipation within the gaming industry.
====Main====
=====Protagonists=====
* {{nihongo|Oliver|oriba-|Oribaa}}, voiced by Adam Wilson in English, is an earnest and cheerful thirteen-year-old boy. He's an amateur [[engineer]], who loves nothing more than talking to his friend Philip about gears, gaskets, and all things mechanical. Not long after his mother, Allie, dies, Drippy appears and they set off on a journey together to the other world.{{cite book|year=2013|editor=[[Namco Bandai Games]]|title=Ni No Kuni|type=[[Software manual]]|pages=3-21|publisher=Namco Bandai Europe|ref=manual}} He is the Pure-Hearted One, the one in the legends say will save the world. Before his second fight with Shadar in Nevermore, he learned that his soul mate was Shadar but Oliver had no memory of it.
* {{nihongo|Drippy|shizuku|Shizuku}}, voiced by [[Steffan Rhodri]] in English, proclaims himself to be Lord High Lord of the [[Fairy|Fairies]]. The despicable Shadar turned him into a doll, but the curse was lifted when he was touched by Oliver's tears. Drippy guides Oliver every step of the way on his journey to the other world to defeat Shadar.{{cite book|year=2013|editor=Namco Bandai|title=Ni No Kuni|type=[[Software manual]]|page=3|publisher=Namco Bandai Europe|ref=manual}}
* {{nihongo|Esther|maru|Maru}}, voiced by [[Lauren Mote]] in English, is a bright and cheerful girl who Oliver meets in the other world. She loves music, and her dauntless positivity pulls the friends through many a scrape.{{cite book|year=2013|editor=Namco Bandai|title=Ni No Kuni|type=[[Software manual]]|page=3|publisher=Namco Bandai Europe|ref=manual}} She is the daughter of the Great Sage Rashaad in Al Mamoon. Her soul mate in Oliver's world is the shy and withdrawn Myrtle Cartwright.
* {{nihongo|Swaine|ziyairo|Jairo}}, voiced by [[Louis Tamone]] in English, is a thief who will stoop to even most cowardly of means to get by. He and Oliver meet when he takes a crucial item from the group, and joins them in their quest soon after. It was revealed, through hints while they were in Hamelin and when they traveled back in time, that Swaine was actually Gascon, the older brother to Marcassin. He left on a journey 15 years ago to train on his own because his father, the past Emperor of Hamelin, told him to find his own role within the Empire. {{cite book|year=2013|editor=Namco Bandai|title=Ni No Kuni|type=[[Software manual]]|page=3|publisher=Namco Bandai Europe|ref=manual}}


[[Image:Toshio Suzuki, Howl's Moving Castle premiere.jpg|thumb|left|200px|Studio Ghibli president [[Toshio Suzuki (producer)|Toshio Suzuki]] agreed to collaborate with Level-5 after witnessing their passion for the project.]]
=====Antagonists=====
* {{nihongo|The White Witch|Bai kiSheng Hui noNu Wang |Shiroki seihai no joo}}, voiced by [[Jennifer Bryden]] in English, watches Oliver's every move, though her true motives remain shrouded in mystery. She is the head of the Council of Zodiarchs, who govern the fate of the world, and is regarded as their Queen. They called her, "Your Radiance". Later, her true nature is revealed. Later in the game, she used the Forbidden Spell, Manna, again to turn everyone into the undead. The characters find out her real name is Cassiopeia, and that she was once a wise and powerful ruler.[http://ninokunigame.com/whitewitch.html Ni No Kuni]. Ninokunigame.com. Retrieved on 2013-07-12. Her magic was so strong that she created the Zodiarchs, Apus, and Pea from her memories.
* {{nihongo|Shadar|ziyabo-|Jabo}}, voiced by [[Brian Protheroe]] in English, is the Dark Djinn who has been robbing people's hearts of their virtues, leaving them broken hearted. He has also banned magic in other world, and the people live in fear of him.[http://ninokunigame.com/shadar.html Ni No Kuni]. Ninokunigame.com. Retrieved on 2013-07-12. Shadar serves the White Witch in bringing despair to the world, and ultimately is tasked with its destruction, coming to be known as "the Executor" amongst the Zodiarch Council. His magic was too great for even the Great Sages to handle. He cut all ties with his soul mate so his weakness can't be used against him, but souls are often reborn. During the flashback when Oliver picked up the Soulsnare, he learned that even though Shadar cut his ties with his soul mate, his soul mate will always be reborn, even when many years past. He gained eternal life, in doing so, his soul mate, Oliver, has reborn many times over. When Oliver and his friends defeated Shadar in his final form, they learned that his real name was Lucien. He wanted to save the world but because he let the sage's daughter escape, his village and everyone in it was burnt. His heart eventually gave in to despair and was dubbed "the Dark Djinn" by the White Witch. He severed the link to his soul with that of Oliver's.


Level-5 collaborated with [[Studio Ghibli]] to produce the game's animated sequences, and the game features graphics and visuals replicating the traditional animation style of Studio Ghibli films. The collaboration began when musician Naoya Fujimaki, who had previously worked with both companies, introduced Level-5 president [[Akihiro Hino]] to Studio Ghibli president [[Toshio Suzuki (producer)|Toshio Suzuki]]. At the time, Studio Ghibli had completed work on ''[[Ponyo]]'' (2008), and the animation team had no ongoing projects, which influenced Suzuki's decision to collaborate with Level-5. Another influencing factor of the collaboration was witnessing Hino's passion for the project. Studio Ghibli approached the production process in the same way that they would create an animated film. Work on the animation began in July 2008, and took much longer than the predicted three months.
====Minor====
=====The Four Great Sages=====
* Alicia, voiced by [[Jo Wyatt]] in English, is trapped in the Soulsnare, held by Vileheart. After Oliver touched the Soulsnare, he learned that Alicia wasn't trapped in it but the memory of the battle she fought with Shadar many years ago. Her soul mate is Allie, Oliver's mother, but Allie was really Alicia. Alicia was pregnant at the time when she used the spell Breach Time. She used the spell to travel forward in time to Oliver's world and gave birth to Oliver. Alicia doesn't have a soul mate anymore, since she tampered with time. Shadar/Lucien saved her life long ago and gave her a shell necklace.
* Rashaad, voiced by [[Colin MacFarlane]] in English, is the father to Esther. He has a babana stall in Al Mamoon. His soulmate is Rusty Cartwright, Mrytle's father.
* {{nihongo|Marcassin|ra-su|Lars}}, voiced by [[Iain McKee]] in English, is known as the "Porcine [[Prince]]" of the technological kingdom of Hamelin. He became the current Emperor of Hamelin when, 15 years ago, the Emperor died to Shadar. He is also a Great Sage with a misguided heart that is revealed to be broken. When the group traveled back in time, it was revealed that Swaine is Marcassin's older brother. Oliver and friends help him with his problem. Later, he will join the group and become a [[playable character]].
* Khulan, voiced by [[Abigail Thaw]] in English, is the Queen of the Heavens and the most powerful of the four Great Sages. She ruled Xanadu until it was destroyed five years ago by Shadar. Oliver and his group saved her broken heart and her people. She helped them restore Mornstar and its three stones whole again. She loved Kublai, King of the Sky Pirates.


For ''Dominion of the Dark Djinn'', the development team found that the Nintendo DS was best suited to the game's development.{{cite journal |title=Interview with Akihiro Hino |last=Kato |first=Katuaki |location=Tokyo |journal=[[Famitsu]] |language=Japanese |publisher=[[Enterbrain]] |date=October 10, 2008 }} Alongside the launch of ''Dominion of the Dark Djinn'' on December 9, 2010, Level-5 also launched the first chapter of ''Hotroit Stories'', titled {{nihongo|"Oliver and Mark"|Di 1Zhang ~ oriba-toma-ku}}, for mobile devices via the Roid service. ''Wrath of the White Witch'' was developed for the PlayStation 3. The team planned to bring the game to the console from the beginning of development, but opted to work on the DS version of the game beforehand due to the larger number of DS users in Japan at the time.{{harvnb|Grossman|2013|pp=358}} The team found they could render the game world with great detail, using the hardware to its full potential to present the animation, world and music. Hino felt that the PlayStation 3 version allowed the game's music to accompany the imagery, which was not possible on the DS version.
=====Keepers of the Stones=====
* Cerboreas is the keeper of the Star Stone, one of the stones required to complete the staff Mornstar.
* Aapep is the keeper of the Moon Stone, one of the stones required to complete the staff Mornstar.
* Cap'n Crossbones is the keeper of the Sun Stone, one of the stones required to complete the staff Mornstar.


Following the Japanese launch of ''Wrath of the White Witch'' on November 17, 2011, Level-5 developed ''Daibouken Monsters''. The development of the game is the result of a comprehensive partnership between Level-5 and [[GREE]], which resulted in the former developing three titles for the latter. Early registrations for the game began on March 21, 2012, and it launched for mobile devices through the GREE service on May 11, 2012.
=====Zodiarchs=====
They were originally known as "the Council of Twelve" who govern the realm. After Pea's father died, the Council took over. They controlled the kingdom behind Pea's back. Pea's people were starving but the Council assured her that everything was alright. They wanted her to take the blame for the Council's doings. After Pea used Manna, the Council was wiped out. The Zodiarchs are the reminiscence of the Council, now under the control of the White Witch. They oversee the destruction of the world. Each helmet on the members' heads represents one animal of the [[Chinese zodiac]]. Their staffs corresponded to their represented animal. The Zodiarchs were the souls of the dead Council of Twelve. They were illusions created by Cassiopeia to fill the void in her heart. The heroes thought that after they saved Cassiopeia, the world was saved. It turns out that the Zodiarchs broke away from Cassiopeia's magic and became real. They did not die when the heroes restored Cassiopeia and Pea whole, but in the end, the heroes were able to defeat the Zodiarchs.
* Gallus, voiced by [[Chris Godwin]] in English, is the 10th member and the only one with a name. His animal is the rooster. Gallus is the Wizard King in disguised. He used the shell "Gallus" to get close to the White Witch. He is the soul which resides inside the wand known as Astra, Mornstar's twin. He gave Oliver the magic wand after he defeated Gallus in the Ivory Tower, proving that with everybody's strengths together can break the barrier protecting the White Witch's heart.


Level-5 worked with localization company Shloc to translate ''Wrath of the White Witch'' for Western regions; the two studios collaborated for many weeks. The team found great difficulty when localizing the game for Western regions, particularly due to the large amounts of text and audio that required translation. Other minor changes to the artwork and animation also occurred, such as making Oliver [[Bowing|bow]] in a Western manner. By December 12, 2012, development on the localized version of ''Wrath of the White Witch'' stopped as the game was [[Software release life cycle#Release to manufacturing (RTM)|submitted for manufacturing]]. It was released in North America on January 22, 2013, in Australia on January 31, and in Europe on February 1.
=====Others=====
* Apus, voiced by [[Allan Corduner]] in English, is the White Witch's pet parrot. It was revealed that he was her pet since before Oliver came. He was an illusion created by Cassiopeia.
* Supreme Sage Soloman is the mentor of the Great Sages.
* Pea, voiced by [[Lily Burgering]] in English, is the mysterious girl who sometimes appear in Oliver's world and in his dreams. She helped Oliver throughout the game. When she was in Oliver's world, people over there could see her, while people in the other world can't. When she joined Oliver's group and came over to the other world, everybody could see her. She has the power to purify manna. The form she takes on is a young girl. That was what she looked like when she was the princess, until her father past away, and then she became queen ever since. Her real name is Cassiopeia. She ruled Nazcaa. When she was a child, she was called by "Pea". After his death, she allowed the Council of Twelve to control everything. They eventually let her partake in the kingdom's affairs. She placed her subjects before herself so that the world be rid of war and famine. She mastered the ancient spell Manna so that it will end all suffering and despair. When she used that spell, everyone turned into beasts and it was decades until no one was left in the kingdom, even the Council. Near the climax of the game, Oliver and his friends went to destroy the three black crystals, for which Manna controlled the people. Each time, Pea would find the flower and show a piece of her memories. Cassiopeia/Pea left the flowers with memories of her past so that if anyone found it, they would go to her, as she was always waiting in Nazcaa, for ten thousand years. While she was waiting, she saw her younger self. It drove her insane. She thought that her younger self wanted to blame her for all those lives so she banished that younger self into Oliver's world. Then she became known as "the White Witch".
* Wizard King is Cassiopeia's/Pea's father. He is known as Gallus in the Zodiarchs. He sent Oliver and his friends 15 years in the past to retrieve Mornstar. He died in war when Pea was still young.


==Development==
=== Music ===
{{Main|Music of Ni no Kuni}}
''Ni no Kuni'' was first announced in the Japanese publication ''[[Famitsu]]'' in September 2008.{{cite web | author=Grant, Christoper | date=September 24, 2008 | title=Famitsu: Level-5 and Studio Ghibli teaming up on DS game | url=http://www.joystiq.com/2008/09/24/rumor-level-5-and-stud io-ghibli-teaming-up-on-ds-game/ | work=Joystiq.com | accessdate=2009-05-25}} Level-5 president and CEO [[Akihiro Hino]] and Studio Ghibli producer [[Toshio Suzuki (producer)|Toshio Suzuki]] revealed in an interview with the magazine that development on the [[animation]] aspects of the game had begun in July 2008. In the July 2010 edition of ''[[Famitsu]]'', Level-5 revealed that the game was in development for the [[PlayStation 3]].{{cite web|url=http://www.siliconera.com/2010/06/22/ni-no-kuni-is-a lso-a-playstation-3-game/|title=Ni No Kuni Is Also A PlayStation 3 Game|publisher=Siliconera|date=2010-06-22|accessdate=2010-06-22}}
[[Image:Joe Hisaishi in Krakow.JPG|thumb|right|200px|Japanese musician [[Joe Hisaishi]], who previously worked on films with [[Studio Ghibli]], composed the score for ''Ni no Kuni''.]]


When [[Studio Ghibli]] agreed to produce the animated sequences of ''[[Ni no Kuni]]'', they contacted [[Joe Hisaishi]] to work on the game's music. Hisaishi, who previously worked with Studio Ghibli on films such as ''[[Princess Mononoke]]'' (1997) and ''[[Spirited Away]]'' (2001), met with [[Level-5 (video game company)|Level-5]] producer and writer [[Akihiro Hino]]. After witnessing Hino's passion for the project, Hisaishi agreed to work on the game's soundtrack. Rei Kondoh created the background music for the score, and all in-game music was performed by the [[Tokyo Philharmonic Orchestra]]. "Kokoro no Kakera", the game's theme song, was written by Hisaishi; his daughter Mai Fujisawa performed the song in Japanese, while chorister Archie Buchanan performed the English version. The team found great difficulty in selecting a performer for the English version, though ultimately settled upon Buchanan due to his ability to convey the "vulnerability and innocence" of the game's characters in a "moving and powerful performance". For the orchestral music to fit onto the [[Nintendo DS]] at a high quality, ''Ni no Kuni: Dominion of the Dark Djinn'' was shipped on a 4-gigabit [[Nintendo game card|game card]].
Formerly subtitled ''Ni no Kuni: the Another World'', Level-5 announced on June 24, 2010 that the title had been replaced with two separate subtitles for the DS and PlayStation 3 versions, with the subtitle of the DS version being ''Ni no Kuni: Dominion of the Dark Djinn'' and the PlayStation 3 version titled as ''Ni no Kuni: Wrath of the White Witch''.{{cite web |url=http://www.andriasang.com/e/blog/2010/06/24/ni_no_kuni_ up_for_demo/|title=Level-5 Puts Ni no Kuni on Demo|author=Anoop Gantayat|date=June 23, 2010 |publisher=Andriasang |accessdate=23 June 2010}} Level-5 also revealed that both versions were being developed separately from scratch, and as such would feature different data, artwork, graphics, specifications and story developments, while only retaining the same "story axle".{{cite web |url=http://www.andriasang.com/e/blog/2010/06/24/ni_no_kuni_ comparisons/|title=Ni no Kuni PS3: Artwork Versus Realtime|author=Anoop Gantayat|date=June 23, 2010 |publisher=Andriasang |accessdate=23 June 2010}} The PlayStation 3 version features graphics and visuals replicating Ghibli's traditional animation style, and feature cutscenes produced by the studio themselves.{{cite web|url=http://www.1up.com/do/newsStory?cId=3180076|title=A Japanese Kid's Dream Come True: Level-5 Shows off Ni no Kuni at Tokyo Press Conference|publisher=[[1UP.com]]|author=Ryan Winterhalter|date=2010-06-24|accessdate=2010-06-24}}


Two ''Ni no Kuni'' soundtracks have been commercially released. An album titled ''Ni no Kuni: Shikkoku no Madoushi Original Soundtrack'' was released in Japan on February 9, 2011, featuring music from ''Dominion of the Dark Djinn''. A two-disc soundtrack was later released on March 28, 2013; the first disc is a re-release of the Japanese soundtrack, while the second disc contains additional tracks from ''Wrath of the White Witch''.
===Music===
[[Joe Hisaishi]] of [[Studio Ghibli]] fame composed approximately half of the game's soundtrack, with Rei Kondoh doing the rest. All in-game music was performed by the [[Tokyo Philharmonic Orchestra]]. ''Kokoro no Kakera'' (''Pieces of a Broken Heart''), the game's theme song, was written by Hisaishi and is sung by his daughter Mai Fujisawa in the Japanese version, while chorister Archie Buchanan performed the English-language version. For the orchestral music to fit onto the Nintendo DS at a high enough quality, the game was put onto a 4-gigabit game card.{{cite web| last=Epperson | first =Justin |title=Ni no Kuni: The Another World First Look Preview|url=http://www.1up.com/previews/kuni-world-preview_2 |publisher=1up |accessdate=3 June 2012}} An album titled ''Ni no Kuni: Shikkoku no Madoushi Original Soundtrack'' was later released in Japan on February 9, 2011.{{cite web | title =Ni no Kuni: Shikkoku no Madoushi Original Soundtrack|url=http://vgmdb.net/album/21993 | publisher =VGMDb |accessdate=3 June 2012}} A two-disc soundtrack was released in March 2013. The first disc is a re-release of the Japanese soundtrack and the second disc contains additional tracks from the PS3 version. It also comes with a 20-page booklet featuring artwork, lyrics, and background information.{{cite web|last=Greening| first =Chris | title =Ni no Kuni Double Disc Soundtrack for the West|url=http://www.squareenixmusic.com/musicnews2.php?subac tion=showfull&id=1359762474&archive=&start_from=&ucat=12& |accessdate=2 February 2013}} RPGFan wrote a positive review of the soundtrack, comparing it favorably to [[Koichi Sugiyama]]'s work on the ''[[Dragon Quest]]'' series.{{cite web| last =Gann | first =Patrick |title=Ni no Kuni: Shikkoku no Madoushi OST|url=http://www.rpgfan.com/soundtracks/ninokuni/ |accessdate=3 June 2012}} Squareenixmusic.com awarded the album a perfect score, calling Hisaishi's contributions "his best score since ''[[Spirited Away]]''."{{cite web|last=Hammond|first=Joe | title =Ni no Kuni - The Sorcerer of Darkness - Original Soundtrack|url=http://www.squareenixmusic.com/reviews/joeham mond/ninokuni.shtml |accessdate=3 June 2012}}
{{track listing
| headline =''Ni no Kuni: Shikkoku no Madoushi Original Soundtrack ''
| collapsed =yes
| total_length =54:37
| title1 =Ni no Kuni Main Theme
| length1 =3:19
| title2 =Morning of Beginning
| length2 =2:35
| title3 =Hotroit
| length3 =2:11
| title4 =Incident Occurrence!
| length4 =2:23
| title5 =Arie ~Recollection~
| length5 =2:10
| title6 =Shizuku
| length6 =1:39
| title7 =Mighty Magic
| length7 =2:01
| title8 =Field
| length8 =3:36
| title9 =Neko Kingdom's Castle Town
| length9 =2:45
| title10 =Desert Kingdom's Town
| length10 =3:03
| title11 =Imperial March
| length11 =2:23
| title12 =Crisis
| length12 =1:12
| title13 =Tension
| length13 =1:18
| title14 =Battle
| length14 =2:22
| title15 =Jabo, the Black Wizard
| length15 =2:45
| title16 =Imargen Battle
| length16 =2:37
| title17 =Labyrinth
| length17 =2:33
| title18 =To The Decisive Battle
| length18 =3:21
| title19 =Final Battle
| length19 =3:22
| title20 =Miracle ~Reunion~
| length20 =2:50
| title21 =Fragments of Hearts
| length21 =4:12
}}
{{track listing
| headline =''Ni no Kuni: Wrath of the White Witch - The Original Soundtrack'' (Disc One){{cite web|url=http://www.giantbomb.com/ni-no-kuni-wrath-of-the-whi te-witch/3030-33382/|title=Ni no Kuni - Wrath of the White Witch|publisher=Giant Bomb|accessdate=2013-05-01}}
| collapsed =yes
| total_length =54:37
| title1 =Ni no Kuni: Dominion of the Dark Djinn - Main Theme
| length1 =3:19
| title2 =One Fine Morning
| length2 =2:35
| title3 =Motorville
| length3 =2:11
| title4 =The Accident
| length4 =2:23
| title5 =In Loving Memory of Allie
| length5 =2:10
| title6 =Drippy
| length6 =1:39
| title7 =Magic with Oomph
| length7 =2:01
| title8 =World Map
| length8 =3:36
| title9 =Ding Dong Dell -The Cat King's Castle-
| length9 =2:45
| title10 =Al Mamoon -Court of the Cowlipha-
| length10 =3:03
| title11 =Imperial March
| length11 =2:23
| title12 =Crisis
| length12 =1:12
| title13 =Tension
| length13 =1:18
| title14 =Battle
| length14 =2:22
| title15 =Shadar, the Dark Djinn
| length15 =2:45
| title16 =A Battle with Creatures
| length16 =2:37
| title17 =Labyrinth
| length17 =2:33
| title18 =The Lead-Up to the Decisive Battle
| length18 =3:21
| title19 =The Showdown with Shadar
| length19 =3:22
| title20 =Miracle -Reunion-
| length20 =2:50
| title21 =Kokoro no Kakera (Japanese Version)
| length21 =4:12
}}
{{track listing
| headline =''Ni no Kuni: Wrath of the White Witch - The Original Soundtrack'' (Disc Two)
| collapsed =yes
| total_length =31:45
| title1 =Ni no Kuni: Wrath of the White Witch - Main Theme
| length1 =3:39
| title2 =The Fairyground
| length2 =2:03
| title3 =Mummy's Tummy
| length3 =1:36
| title4 =Battle II
| length4 =2:17
| title5 =The Horror of Manna
| length5 =3:09
| title6 =Unrest
| length6 =1:51
| title7 =Blithe
| length7 =2:11
| title8 =Sorrow
| length8 =2:29
| title9 =The Zodiarchs
| length9 =2:51
| title10 =The Final Battle Against the White Witch
| length10 =2:43
| title11 =The Wrath of the White Witch
| length11 =2:43
| title12 =Kokoro no Kakera -Pieces of a Broken Heart- (English Version)
| length12 =4:13
}}
{{-}}


==Release==
== Reception ==
The two main games were very well received, with praise particularly directed at the visual design, characters and story, soundtrack, and unique gameplay. ''Dominion of the Dark Djinn'' scored 38/40 from Japanese publication ''[[Famitsu]]'', who felt that the game's elements are effectively utilized to maintain excitement. Michael Baker of [[RPGamer]] named it the "best overall game" at the time, and Janelle Hindman of RPGLand wrote that the game is "a reminder of why people used to flock to the [[JRPG]] genre in the first place". ''[[Nintendo Gamer]]''{{'}}s Matthew Castle called it "one of the best experiences on DS". ''Wrath of the White Witch'' also received critical acclaim. It received 85 out of 100 from [[Metacritic]], indicating "generally favorable reviews", and 86% from [[GameRankings]]. [[Colin Moriarty]] of [[IGN]] named it "one of the best RPGs", and among the best PlayStation 3 exclusives, and Kevin VanOrd of [[GameSpot]] wrote that it joins the "hallmark of the greatest RPGs".


The artistic design of both games received acclaim, being favorably compared to Studio Ghibli's previous work; [[Stephanie Bendixsen]] of ''[[Good Game]]'' called the art "vibrant and exciting", noting that it "brings the game to life in the most beautiful way". The story and characters were also well received, with IGN's Moriarty naming them among the game's standout features and ''Edge'' praising the believable and complex characters. Critics considered the game's music to be appropriate for gameplay; Jim Sterling of [[Destructoid]] compared the soundtrack favorably to ''[[Dragon Quest VIII]]'', and RPGLand's Hindman lauded the music as "gorgeously crafted". The gameplay and combat system polarized reviews; some reviewers found it a refreshing mix of styles from other role-playing games, with [[Joystiq]]'s Sinan Kubba calling it a "triumph", while others noted its difficulty, and similarity to similar games.
===Special edition shortage===
Many orders of the special edition, ''The Wizard's Edition'', in the U.S. and Canada were cancelled due to Namco Bandai and Digital River overselling as the result of a glitch in their system. After mass cancellation, a backdoor link was given to a select few who called customer support so they could reorder their copy/copies giving them priority. The link was posted online, and many people who had orders and those who hadn't even placed orders to begin with were instantly placed and shipped, resulting in many long standing preorders to be cancelled. Those who had their orders cancelled were compensated for their loss with a $20 Club-Namco voucher and hard cover strategy guide for the game.{{cite web|url=http://ca.ign.com/articles/2013/01/26/the-ni-no-kuni -pre-order-fiasco-namco-speaks|title=The Ni No Kuni Pre-Order Fiasco: Namco Speaks|last=Moriarty|first=Colin|date=January 26, 2013|accessdate=March 3, 2013|work=IGN}}


The game's received multiple nominations and awards from several [[Video game journalism|gaming publications]]. ''Dominion of the Dark Djinn'' won the award for Future Division from the [[Japan Game Awards]] in 2009 and 2010, and the Excellence Award in 2011, and also awarded the Rookie Award from ''[[Famitsu]]'' in 2011. ''Wrath of the White Witch'' appeared on several year-end lists of the best role-playing games of 2013, receiving wins from [[Destructoid]], [[Game Revolution]], [[GameTrailers]], [[IGN]], the [[18th Satellite Awards]] and the [[VGX 2013|Spike VGX 2013 Awards]]. It also received Best Game from ''[[The Huffington Post]]'', Best Sound from [[Cheat Code Central]], and Excellence in Animation at the [[South by Southwest|SXSW]] Gaming Awards. At the 13th [[National Academy of Video Game Trade Reviewers]] Awards, it received multiple wins, including awards for Animation, Art Direction, Original Light Mix Score, Original Family Game, as well as Original/Adapted Song for "Kokoro no Kakera".
===Mobile games===
Beyond the DS and PlayStation 3 game release, two ''Ni no Kuni'' games were also developed for mobile platforms. {{nihongo|''Ni no Kuni: Hotroit Stories''|Er noGuo hotsutoroitosuto-ri-}} is an episodic role-playing game released for the [[Level-5 (video game company)#ROID|ROID]] mobile platform. It is a prequel to the main games. Chapter 1, called "Oliver and Mark" (Di 1Zhang ~ oriba-toma-ku), was released on December 9, 2010.{{cite web|url=http://www.1up.com/news/japanese-kid-dream-true-leve l-5|title=A Japanese Kid's Dream Come True: Level-5 Shows off Ni no Kuni at Tokyo Press Conference|last=Winterhalter|first=Ryan|work=1UP.com|date=Ju ne 24, 2010|accessdate=March 3, 2013}} The other game, {{nihongo|''Ni no Kuni: Daibouken Monsters''|Er noGuo Da Mou Xian monsuta-zu}}, is a social card game for the [[GREE]] mobile platform. It was released on May 11, 2012.{{cite web|url=http://www.serkantoto.com/2012/05/13/gree-level-5-ni -no-kuni/|last=Toto|first=Serkan|title=GREE Rolls Out Level-5's NI NO KUNI: DAIBOUKEN MONSTERS|publisher=Dr. Serkan Toto - Japan Mobile And Social Games Consulting
|date=May 13, 2012|accessdate=March 3, 2013}}


In March 2014, Namco Bandai reported that the two main games had collectively sold more than 1.7 million copies worldwide, with ''Wrath of the White Witch'' selling over 1.1 million copies alone.{{cite web |url=http://www.vg247.com/2014/03/07/ni-no-kuni-wrath-of-the -white-witch-passes-1-1-million-shipped-new-edition-revealed / |title=Ni No Kuni: Wrath of the White Witch passes 1.1 million shipped, new edition revealed |last=Cook |first=Dave |publisher=[[VG247]] |date=March 7, 2014 |accessdate=July 26, 2015 |archiveurl=http://www.webcitation.org/6aItmzFjf |archivedate=July 26, 2015 |deadurl=no }} By the end of 2011, it was reported that ''Dominion of the Dark Djinn'' sold over 560,000 units; it was the 33rd best-selling game in Japan for 2010, and the 45th best-selling in 2011. Following the release of ''Wrath of the White Witch'' in the United Kingdom, it topped the charts, selling out in many stores across the region.
==Reception==
{{Video game reviews
| GR = 85.97%{{Citation | title = Ni no Kuni | trans_title = Wrath of the white Witch | publisher = Game rankings | url = http://www.gamerankings.com/ps3/998014-ni-no-kuni-wrath-of-the-white-witch/}} (PS3)
| MC = 85/100{{Citation | title = Ni no Kuni | trans_title = Wrath of the white Witch | publisher = Meta critic | url = http://www.metacritic.com/game/playstation-3/ni-no-kuni-wrath-of-the-white-witch}} (PS3)
| Edge = 8/10{{Citation | title = Consolas | contribution = Notas Edge DMC Kuni | publisher = Forum see | url = http://consolas.forumsee.com/a/m/s/p12-694-0587954--notas-edge-dmc-kuni.html}} (PS3)
| Fam = 38/40{{cite web | last =Gifford | first = Kevin | date=November 30, 2010 | title= Japan Review Check: Ni no Kuni, DKC Returns | url=http://www.1up.com/news/japan-review-check-kuni-dkc | publisher = 1UP | accessdate =2011-02-22}} (DS)
36/40{{Citation | title = Andriasang | url = http://andriasang.com/comywj/}} (PS3)
| GI = 7/10{{Citation | title = Ni no Kuni | trans_title = Wrath of the white Witch | date = 2013-01-22 | publisher = Game informer | url = http://www.gameinformer.com/games/ni_no_kuni_wrath_of_the_wh ite_witch/b/ps3/archive/2013/01/22/a-beautiful-frustration.a spx | contribution = A beautiful frustration}} (PS3)
| GMaster = 9.5/10{{Citation | url = http://thesilentchief.com/2013/01/02/gamemasters-uk-ni-no-ku ni-wrath-of-the-white-witch-review-score/ | date = 2013-01-02 | publisher = Game masters | title = Ni no Kuni | trans_title = Wrath of the white Witch | type = review | quote = 95/100}} (PS3)
| GSpot = 9/10{{Citation | title = Ni no Kuni | trans_title = Wrath of the white Witch | publisher = Game spot | url = http://www.gamespot.com/ni-no-kuni-wrath-of-the-white-witch/ reviews/ni-no-kuni-wrath-of-the-white-witch-review-6402702/ | type = review}} (PS3)
| GameZone = 9/10 {{cite web|url= http://www.gamezone.com/reviews/review-ni-no-kuni-wrath-of-t he-white-witch-is-beautiful-grand-and-a-shining-example-of-a -jrpg-done-right|title= Ni no Kuni Review|date= 2013-01-21 |publisher=[[GameZone]]|author= Mike Splechta}} (PS3)
| IGN = 9.4/10{{Citation | title = Ni no Kuni | trans_title = Wrath of the white Witch | publisher = IGN | url = http://www.ign.com/articles/2013/01/15/ni-no-kuni-wrath-of-t he-white-witch-review | date = 2013-01-15}} (PS3)
| Joystiq = {{Rating|4.5|5}}{{cite web| url = http://www.joystiq.com/2013/01/23/ni-no-kuni-review/ |title= Ni no Kuni | type = review|date=2013-01-23| work=Joystiq | accessdate = 2013-01-23}} (PS3)
| VG = 9/10{{Citation | type = review | title = Ni no Kuni | url = http://www.videogamer.com/reviews/ni_no_kuni_review.html | publisher = Video gamer}} (PS3)
| award1Pub = [[VGX (award show)]]
| award1 = 2013 best RPG[http://www.webcitation.org/6MMRRXxtI VGX Awards 2013]
| award2Pub = [[GameTrailers]]
| award2 = 2013 best RPG[http://www.webcitation.org/6MMRmFHrt Gametrailers game of the year awards 2013], best rpg
}}


== References ==
The DS version of ''Ni no Kuni'' was given 38 out of 40 by ''[[Famitsu|Weekly Famitsu]]'' magazine. The review stated, "The animation, music, and story all combine together at a high level to keep the player constantly excited. The way the game links up with the book is innovative, and there's a lot of backdrop that allows you to understand the story on a deep level." However, the publication felt that although the Japanese advertisements feature young children playing it, the game may be too complex for such audiences.{{cite web | last =Gifford | first =Kevin | date=November 30, 2010 | title=Japan Review Check: Ni no Kuni, DKC Returns | url=http://www.1up.com/news/japan-review-check-kuni-dkc | publisher =1UP | accessdate =2011-02-22}} RPG Land's import review was very positive, saying "Ni no Kuni is what happens when ordinary and simple pieces are put together by skilled people in wonderful ways. It sticks to simplicity, and does that better than almost any other game on the market right now."{{cite web | last =Hindman | first =Janelle | date=October 9, 2012 | title=Ni no KuniDS Version Review | url =http://rpgland.com/games/reviews/ni-no-kuni/ | publisher=RPGLand | accessdate =2012-10-11}}
;Notes
{{notelist}}


;Footnotes
The [[PlayStation 3]] version of ''Ni no Kuni''{{cite web | date=January 1, 2013 | title=Ni no Kuni Wrath of the White Witch| url=http://us.playstation.com/games-and-media/games/ni-no-ku ni-wrath-of-the-white-witch-ps3.html | publisher=PlayStation | accessdate=2013-01-28}} was critically acclaimed as well. The game scored a 36 out of 40 from ''Famitsu''. The magazines ''[[PSM3]]'' and ''[[Computer and Video Games]]'' gave the Japanese version of the game a 91% score,{{cite web|title=Ni no Kuni: The JRPG returns to form - The makers of Spirited Away and Dragon Quest VIII are here to save RPGs from grey skies and icky scrubland|url =http://www.computerandvideogames.com/353782/previews/ni-no- kuni-the-jrpg-returns-to-form/ |work =[[Computer and Video Games]]|publisher=[[ComputerAndVideoGames.com]]|accessdate=2 6 June 2012|author=''[[PSM3]]''|date=17 June 2012}} as well as the [[Game of the Year|Best RPG]] award of [[Electronic Entertainment Expo 2012|E3 2012]].{{cite web|title=E3 2012: CVG's E3 2012 Awards in full|url=http://www.computerandvideogames.com/353976/feature s/cvgs-e3-2012-awards-in-full/|work=[[Computer and Video Games]]|publisher=[[ComputerAndVideoGames.com]]|accessdate=2 6 June 2012|date=17 June 2012}} RPGLand's review awarded Ni no Kuni's PS3 version the site's highest rating of "Legendary" and concluded, "Ni no Kuni: Wrath of the White Witch feels like the second coming of 16-bit RPG classics... It touches a deep vein of nostalgia and childlike wonder."{{cite web | date=October 27, 2012 | title=Ni no Kuni Wrath of the White Witch review | url=http://rpgland.com/games/reviews/ni-no-kuni-wrath-of-the -white-witch/ | publisher=RPGLand | accessdate=2012-10-28}} PlayStation LifeStyle awarded the game 10/10 and said, "Virtually every aspect of Ni no Kuni is a hit. If you have ever liked a Japanese RPG at all, you owe Ni no Kuni a shot."{{cite web | date=January 4, 2013 | title=Ni no Kuni PS3 review | url=http://www.playstationlifestyle.net/2013/01/04/ni-no-kun i-review-ps3-import/ | publisher=PlayStation LifeStyle | accessdate=2013-01-04}} IGN's Colin Moriarty rated the game 9.4/10 describing it as "a beautiful mixture of the traditional makings of a JRPG combined with gorgeous graphics, a wonderful story, a great cast of characters and thoughtful gameplay."
{{reflist|30em|refs=


{{cite book |title=Famitsu Gemu Hakusho 2011 |publisher=[[Enterbrain]] |year=2011 |isbn=978-4-0472-7315-3 |location=Tokyo |language=Japanese |script-title=ja:huamiTong ge-muBai Shu 2011 |trans-title=Famitsu Game Whitebook 2011 |chapter=2010Nian ge-musohutoNian Jian Mai Shang TOP500 |trans-chapter=2010 Game Software Annual Sales Top 500 |url=http://geimin.net/da/db/2010_ne_fa/index.php}}
===Sales===
Japanese retailers ordered an initial shipment of 600,000 copies of the DS version of ''Ni no Kuni'', more than any previous Level-5 game.{{cite web | last =Parkin | first =Simon | date=December 9, 2010 | title =Ni No Kuni, Level 5's Collaboration With Studio Ghibli, Secures 600k Initial Shipment | url =http://gamasutra.com/view/news/31950/Ni_No_Kuni_Level_5s_Co llaboration_With_Studio_Ghibli_Secures_600k_Initial_Shipment .php | publisher =Gamasutra | accessdate=2011-02-22}} It was the second best-selling video game during its week of release in the region at 170,548 copies sold.{{cite web | last =Orland | first =Kyle | date =December 15, 2010 | title=Monster Hunter Holds Off Ni No Kuni's Premiere In Japanese Charts | url =http://gamasutra.com/view/news/32060/Monster_Hunter_Holds_O ff_Ni_No_Kunis_Premiere_In_Japanese_Charts.php | publisher=Gamasutra | accessdate=2010-02-22}} Hino stated in February 2011 that the game has sold over 500,000 units in Japan.{{cite web | author=Ishaan | date=March 21, 2011 | title=Ni no Kuni Over 500,000 In Sales, Says Level 5 CEO | url=http://www.siliconera.com/2011/03/21/ni-no-kuni-over-500 000-in-sales-says-level-5-ceo/ | publisher=Siliconera | accessdate=2011-05-14}}


{{cite book |title=Famitsu Gemu Hakusho 2012 |publisher=[[Enterbrain]] |year=2012 |isbn=978-4-0472-8022-9 |location=Tokyo |language=Japanese |script-title=ja:huamiTong ge-muBai Shu 2012 |trans-title=Famitsu Game Whitebook 2012 |chapter=2011Nian ge-musohutoNian Jian Mai Shang TOP500 |trans-chapter=2011 Game Software Annual Sales Top 500 |url=http://geimin.net/da/db/2011_ne_fa/index.php}}
For the PlayStation 3 release in Japan, the initial shipment was around 164,000, and in the first week an estimated 65,000 to 67,000 copies were sold.{{cite web|url=http://www.siliconera.com/2011/11/26/a-little-more-i nsight-into-ni-no-kunis-japanese-sales-on-playstation-3/|tit le=A Little More Insight Into Ni no Kuni's Japanese Sales On PlayStation 3|first=Isshan|last=Sahdev|work=Siliconera|date=November 26, 2011|accessdate=March 4, 2013}} ''Ni no Kuni'' was the top-selling game in the UK in the week of release, outselling ''[[FIFA 13]]'' and ''[[Call of Duty: Black Ops II]]''.{{cite web|url=http://www.t3.com/news/ni-no-kuni-wrath-of-the-white -witch-becomes-uk-top-seller|title=Ni No Kuni: Wrath of the White Witch becomes UK top seller|accessdate=2013-03-07|date=2013-02-04|author=Nick Cowen}}


{{cite web |url=http://www.1up.com/news/japanese-kid-dream-true-level-5 |title=A Japanese Kid's Come True: Level-5 Shows off Ni no Kuni at Tokyo Press Conferences |last=Winterhalter |first=Ryan |publisher=[[1UP.com]]. [[Ziff Davis]] |date=June 24, 2010 |accessdate=July 26, 2015 |archiveurl=http://www.webcitation.org/6aJIHpNqT |archivedate=July 26, 2015 |deadurl=no }}
As of March 2014, the PlayStation 3 version has shipped 1.1 million copies worldwide, while the two versions combined have shipped 1.7 million copies.{{cite web|url=http://www.siliconera.com/2014/03/07/ni-kuni-wrath-w hite-witch-shipped-1-1-million-units/|title=Ni No Kuni: Wrath Of The White Witch Shipped Over 1.1 Million Units|author=Spencer|publisher=Siliconera|date=March 7, 2014|accessdate=March 7, 2014}}


{{cite web |url=http://www.1up.com/previews/kuni-world-preview_2 |title=Ni no Kuni: The Another World First Look Preview |last=Epperson |first=Justin |publisher=[[1UP.com]]. [[Ziff Davis]] |date=August 24, 2009 |accessdate=July 25, 2015 |archiveurl=http://www.webcitation.org/6aHgwHytt |archivedate=July 25, 2015 |deadurl=no }}
===Awards===
{{Anchor|Awards|Accolades}}
{|
|-
! Award
! Category
! Result
! Ref.
|-
| rowspan="3"| [[Cheat Code Central]]'s 7th Annual Cody Awards
| Game of the Year
| {{Nominated}}
| align=center | {{cite web|last= |first= |title=Game of the Year Nominees 2013 |url=http://www.cheatcc.com/extra/2013codyawards/gameoftheye ar.html |publisher=[[Cheat Code Central]] |date=2013-12-06 |accessdate=2013-12-15}}
|-
| Best Sound
| {{Won}}
| align=center | {{cite web|last= |first= |title=Best Sound Nominees 2013 |url=http://www.cheatcc.com/extra/2013codyawards/sound.html |publisher=[[Cheat Code Central]] |date=2013-12-06 |accessdate=2013-12-15}}
|-
| Best RPG
| {{Nominated}}
| align=center | {{cite web|last= |first= |title=Best RPG Nominees 2013 |url=http://www.cheatcc.com/extra/2013codyawards/rpg.html |publisher=[[Cheat Code Central]] |date=2013-12-06 |accessdate=2013-12-15}}
|-
| rowspan="6"| [[Destructoid]]'s Best of 2013
| Game of the Year
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=The winner of Destructoid's 2013 Game of the Year |url=http://www.destructoid.com/the-winner-of-destructoid-s- 2013-game-of-the-year-267960.phtml |publisher=[[Destructoid]] |date=2013-12-24 |accessdate=2013-12-25 }}
|-
| Best Role-Playing Game
| {{Won}}
| align=center| {{cite web|last= |first= |title=The winner of Destructoid's 2013 Best Role-Playing Game |url=http://www.destructoid.com/the-winner-of-destructoid-s- best-2013-role-playing-game-267991.phtml |publisher=[[Destructoid]] |date=2013-12-24 |accessdate=2013-12-25 }}
|-
| Best Story
| {{ Nominated }}
| align=center| {{cite web|last= |first= |title=The winner of Destructoid's 2013 Best Story |url=http://www.destructoid.com/the-winner-of-destructoid-s- best-of-2013-story-267872.phtml |publisher=[[Destructoid]] |date=2013-12-24 |accessdate=2013-12-25 }}
|-
| Best Visuals
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=The winner of Destructoid's 2013 Best Visuals |url=http://www.destructoid.com/the-winner-of-destructoid-s- best-of-2013-visuals-267869.phtml |publisher=[[Destructoid]] |date=2013-12-24 |accessdate=2013-12-25 }}
|-
| Best Soundtrack
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=The winner of Destructoid's 2013 Best Soundtrack |url=http://www.destructoid.com/the-winner-of-destructoid-s- best-of-2013-soundtrack-267943.phtml |publisher=[[Destructoid]] |date=2013-12-24 |accessdate=2013-12-25 }}
|-
| Best Character (Drippy)
| {{Nominated }}
| align=center| {{cite web|last= |first= |title=The winner of Destructoid's 2013 Best Character |url=http://www.destructoid.com/the-winner-of-destructoid-s- best-2013-character-267987.phtml |publisher=[[Destructoid]] |date=2013-12-24 |accessdate=2013-12-25 }}
|-
|[[Game Developers Choice Awards]] 2014
| Best Visual Art
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=Game Developers Choice Awards |url=http://www.gamechoiceawards.com/winners/index.html |publisher=[[Destructoid]] |date=2014-01-09 |accessdate=2014-01-09 }}
|-
| rowspan="2"| [[Game Revolution]]'s Best of 2013 Awards
| Best PS3 Exclusive
| {{Nominated}}
| align=center | {{cite web|last=Bischoff |first=Daniel |title=Best PS3 Exclusive 2013 |url=http://www.gamerevolution.com/news/best-ps3-exclusive-2 013-23167 |publisher=[[Game Revolution]] |date=2013-12-19 |accessdate=2013-12-19}}
|-
| Best Role-Playing Game
| {{Won}}
| align=center | {{cite web|last=Tan |first=Nicholas |title=Best Role-Playing Game 2013 |url=http://www.gamerevolution.com/news/best-rpg-roleplaying -game-2013-23111 |publisher=[[Game Revolution]] |date=2013-12-16 |accessdate=2013-12-16}}
|-
| [[GameSpot]]'s Game of the Year 2013 Awards
| PS3 Game of the Year
| {{Nominated}}
| align=center | {{cite web |url=http://www.gamespot.com/articles/ps3-game-of-the-year-2 013-winner/1100-6416463/ |title=PS3 Game of the Year 2013 Winner |last= |first= |publisher=[[GameSpot]] |date=13 December 2013 |accessdate=15 December 2013 }}
|-
| rowspan="6"| [[GameTrailers]] Game of the Year 2013 Awards
|-
| Game of the Year
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=2013 GameTrailers Game of the Year |url=http://www.gametrailers.com/full-episodes/ofqexm/gametr ailers-game-of-the-year-awards-game-of-the-year |publisher=[[GameTrailers]] |date=3 January 2014|accessdate=3 January 2014 }}
|-
| Best Playstation Game
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=2013 GameTrailers Best PS3 Game |url=http://www.gametrailers.com/full-episodes/y6xogg/gametr ailers-game-of-the-year-awards-best-playstation-game |publisher=[[GameTrailers]] |date=27 December 2013|accessdate=27 December 2013 }}
|-
| Best RPG
| {{Won}}
| align=center| {{cite web|last= |first= |title=2013 GameTrailers Best RPG |url=http://www.gametrailers.com/full-episodes/ostcsd/gametr ailers-game-of-the-year-awards-best-rpg |publisher=[[GameTrailers]] |date=23 December 2013|accessdate=23 December 2013 }}
|-
| Best Soundtrack
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=2013 GameTrailers Best Soundtrack |url=http://www.gametrailers.com/full-episodes/bsz3y2/gametr ailers-game-of-the-year-awards-best-soundtrack |publisher=[[GameTrailers]] |date=23 December 2013|accessdate=23 December 2013 }}
|-
| Best Graphics
| {{Nominated}}
| align=center| {{cite web|last= |first= |title=2013 GameTrailers Best Graphics |url=http://www.gametrailers.com/full-episodes/f967w4/gametr ailers-game-of-the-year-awards-best-graphics |publisher=[[GameTrailers]] |date=31 December 2013|accessdate=31 December 2013 }}
|-
|[[Giant Bomb]]'s 2013 Game of the Year Awards
| Best New Character (Drippy)
| {{Nominated}}
| align=center | {{cite web|last=Giant Bomb Staff |first= |title=Giant Bomb's 2013 Game of the Year Awards: Day Two |url=http://www.giantbomb.com/articles/giant-bomb-s-2013-gam e-of-the-year-awards-day-two/1100-4804/ |publisher=[[Giant Bomb]] |date=2013-12-24 |accessdate=2013-12-24 }}


{{cite web |url=http://andriasang.com/comm4x/ni_no_kuni_comparisons/ |title=Ni no Kuni PS3: Artwork Versus Realtime |last=Gantayat |first=Anoop |publisher=Andriasang |date=June 24, 2010 |accessdate=July 26, 2015 |archiveurl=http://www.webcitation.org/6aJI3kfPz |archivedate=July 26, 2015 |deadurl=no }}
|-
| rowspan="2"| [[Hardcore Gamer]]''{{'}}s Game of the Year Awards 2013
| Best PS3 Game
| {{Nominated}}
| align=center| {{cite web|last=HG Staff |first= |title=2013 Best PS3 Game |url=http://www.hardcoregamer.com/2013/12/21/2013-best-ps3-g ame/67072/|publisher=''[[Hardcore Gamer]]'' |date=2013-12-21 |accessdate=2013-12-21 }}
|-
| Best Artistic Design
| {{Nominated}}
| align=center| {{cite web|last=HG Staff |first= |title=2013 Best Artistic Design |url=http://www.hardcoregamer.com/2013/12/21/2013-best-artis tic-design/67116/|publisher=''[[Hardcore Gamer]]'' |date=2013-12-21 |accessdate=2013-12-21 }}
|-
| rowspan=5 | [[IGN]]'s Best of 2013
| Best PS3 Graphics
| {{Nominated}}
| align=center | {{cite web|last= |first= |title=Best PS3 Graphics - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_PS3_Graphics |publisher=[[IGN]] |date=2013-12-18 |accessdate=2013-12-18 }}
|-
| Best PS3 Story
| {{Nominated}}
| align=center | {{cite web|last= |first= |title=Best PS3 Story - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_PS3_Story |publisher=[[IGN]] |date=2013-12-18 |accessdate=2013-12-18 }}
|-
| Best PS3 Role-Playing Game
| {{Won}}
| align=center | {{cite web|last= |first= |title=Best PS3 Role-Playing Game - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_PS3_Role-Playing _Game |publisher=[[IGN]] |date=2013-12-18 |accessdate=2013-12-18 }}
|-
| Best PS3 Game
| {{Nominated}}
| align=center | {{cite web|last= |first= |title=Best PS3 Game - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_PS3_Game |publisher=[[IGN]] |date=2013-12-18 |accessdate=2013-12-18 }}
|-
| Best Overall Role-Playing Game
| {{Won}}
| align=center | {{cite web|last= |first= |title=Best PS3 Game - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_Overall_Role-Pla ying_Game |publisher=[[IGN]] |date=2013-12-18 |accessdate=2013-12-18 }}
|-
| 5th Annual [[Machinima.com#Inside Gaming|Inside Gaming Awards]]
| Best Art
| {{Nominated}}
| align=center| {{cite web|last=Smith|first=Rob|title=Inside Gaming Awards 2013 Nominees Announced|url=http://www.insidegamingdaily.com/2013/11/21/inside-gaming-awards-2013-nominees/|publisher=[[Machinima.com]]|date=2013-11-21|accessdate=2013-12-05}}
|-
|rowspan=2 | [[VGX (award show)|VGX]] [[VGX (award show)#2013 Awards|2013]] {{cite web |url=http://gamerant.com/vgx-2013-winners-list/ |title='Grand Theft Auto V' Tops Spike VGX 2013 Award Winners List |last=Dane |first=Patrick |publisher=Gamerant |date=7 December 2013 |accessdate=8 December 2013 }}
| Best RPG
| {{Won}}
| align=center | {{cite web|title=NI NO KUNI: WRATH OF THE WHITE WITCH awarded best RPG of the year at VGX Awards|url=http://www.uk.namcobandaigames.eu/news/2013/12/09 /ni-no-kuni-wrath-of-the-white-witch-awarded-best-rpg-of-the -year-at-vgx-awards/3911|publisher=NAMCO BANDAI GAMES|accessdate=16 January 2014}}
|-
| Best Soundtrack
| {{Nominated}}
|-
| [[18th Satellite Awards]]
| Best Role Playing Game
| {{Won}}
| align=center | {{cite web|title=Satellite Awards: '12 Years a Slave' Wins Best Motion Picture|url=http://www.hollywoodreporter.com/news/satellite- awards-12-years-a-682716|accessdate=23 February 2014}}
|}


{{cite web |url=http://andriasang.com/comm4w/ni_no_kuni_up_for_demo/ |title=Level-5 Puts Ni no Kuni on Demo |last=Gantayat |first=Anoop |publisher=Andriasang |date=June 24, 2010 |accessdate=July 26, 2015 |archiveurl=http://www.webcitation.org/6aJHnI9ed |archivedate=July 26, 2015 |deadurl=no }}
{{clear}}

{{cite AV media |url=https://www.youtube.com/watch?v=YjrwfQH-P2c |title=The Art of Studio Ghibli |people=[[Level-5 (video game company)|Level-5]] and [[Studio Ghibli]] |publisher=[[Bandai Namco Entertainment]] |year=2012 |accessdate=July 25, 2015 |archiveurl=http://www.webcitation.org/6aMLHhpCM |archivedate=July 25, 2015 |deadurl=no }}

{{cite web |url=http://www.cheatcc.com/extra/2013codyawards/sound.html |title=The Best Sound Nominees! |date=December 6, 2013 |accessdate=July 30, 2015 |archiveurl=http://www.webcitation.org/6aPGFrer8 |archivedate=July 30, 2015 |deadurl=no }}

{{cite web |url=http://www.4gamer.net/games/150/G015082/20120321123/ |title=[korededamenaraso-shiyaruge-muhaDi meru] toreberuhuaibu Ri Ye Huang Bo Shi gaYu tsuta. [guri-xreberuhuaibuGong Tong Fa Biao Hui ] repo-to |work=[[jp:4Gamer.net|4Gamer.net]] |date=March 22, 2012 |accessdate=August 17, 2015 |archiveurl=http://www.webcitation.org/6aqe06Vka |archivedate=August 17, 2015 |deadurl=no }}

{{cite web |url=http://www.4gamer.net/games/150/G015086/20120321065/ |title=4Yue nisa-bisuKai Shi Yu Ding no[Er noGuo Da Mou Xian monsuta-zu] ha,ka-dobatoruyakorekushiyongaLe shimeru"Er noGuo "wobe-sunishitaYi Zuo . Xian Zai Shi Qian Deng Lu woShou Fu Zhong |author=Gueed |work=[[jp:4Gamer.net|4Gamer.net]] |date=March 21, 2012 |accessdate=August 17, 2015 |archiveurl=http://www.webcitation.org/6aqd5PHJ5 |archivedate=August 17, 2015 |deadurl=no }}

{{cite web |url=http://www.4gamer.net/games/150/G015082/20120511009/ |title=reberuhuaibutoguri-noTi Xi taitoruDi 1Dan [Er noGuo Da Mou Xian monsuta-zu] noPei Xin gaKai Shi |last=Aki |first=Gotsuki |work=[[jp:4Gamer.net|4Gamer.net]] |date=May 11, 2012 |accessdate=August 17, 2015 |archiveurl=http://www.webcitation.org/6aqb7NI6v |archivedate=August 17, 2015 |deadurl=no }}

{{cite web |url=http://andriasang.com/con0cp/level5_gree_games/ |title=First Screens: Level-5's New GREE Games |last=Gantayat |first=Anoop |publisher=Andriasang |date=March 21, 2012 |accessdate=September 24, 2015 |archiveurl=http://www.webcitation.org/6blG5AvTc |archivedate=September 23, 2015 |deadurl=no }}

{{cite press release|url=http://level5ia.com/news/gree-and-level-5-announ ce-a-comprehensive-global-partnership/ |title=GREE and LEVEL-5 Announce a Comprehensive Global Partnership |last=Johnston |first=Ken |publisher=[[GREE]] |location=[[Burlingame, California]] |date=March 21, 2012 |accessdate=September 24, 2015 |archiveurl=http://www.webcitation.org/6blFnceuQ |archivedate=September 23, 2015 |deadurl=no }}

{{cite web |url=http://trendy.nikkeibp.co.jp/article/news/20120321/1040 157/ |title=reberuhuaibutoguri-gaBao Gua Ti Xi deShi Jie woMu Zhi su, Ren Qi Zuo Pin moSok "so-shiyaruHua |work=[[:ja:Ri Jing torendei|Nikkei Trendy]] |publisher=[[The Nikkei]] |date=March 21, 2012 |accessdate=August 17, 2015 |archiveurl=http://www.webcitation.org/6aqawcM5Y |archivedate=August 17, 2015 |deadurl=no }}

{{cite web |url=http://www.destructoid.com/review-ni-no-kuni-wrath-of-t he-white-witch-242794.phtml |title=Review: Ni no Kuni: Wrath of the White Witch |last=Sterling |first=Jim |publisher=[[Destructoid]] |date=January 21, 2013 |accessdate=September 19, 2015 |archiveurl=http://www.webcitation.org/6bernkPKj |archivedate=September 19, 2015 |deadurl=no }}

{{cite web |url=http://www.destructoid.com/the-winner-of-destructoid-s- best-2013-role-playing-game-267991.phtml |title=The winner of Destructoid's 2013 Best Role-Playing Game |last=Hansen |first=Steven |publisher=[[Destructoid]] |date=December 24, 2013 |accessdate=July 30, 2015 |archiveurl=http://www.webcitation.org/6aPMo1EGI |archivedate=July 30, 2015 |deadurl=no }}

{{cite web |url=http://www.develop-online.net/analysis/re-imagining-ni- no-kuni-for-the-west/0117529 |title=Re-imagining Ni no Kuni for the West |last=Amoros |first=Laetitia |work=[[Develop (magazine)|Develop]] |publisher=Intent Media |date=January 29, 2013 |accessdate=July 30, 2015 |archiveurl=http://www.webcitation.org/6aP7zgEu6 |archivedate=July 30, 2015 |deadurl=no }}

{{cite web |url=http://www.digitalspy.com.au/gaming/interviews/a454585/ ni-no-kuni-interview-level-5-on-its-studio-ghibli-collaborat ion.html#~pjJzH4jQIU8fzN |title='Ni No Kuni' interview: Level-5 on its Studio Ghibli collaboration |last=Reynolds |first=Matthew |work=[[Digital Spy]] |publisher=[[Hearst Corporation]] |date=February 1, 2013 |accessdate=July 28, 2015 |archiveurl=http://www.webcitation.org/6aMJyYxvH |archivedate=July 28, 2015 |deadurl=no }}

{{cite web |url=http://www.engadget.com/2008/09/24/rumor-level-5-and-st udio-ghibli-teaming-up-on-ds-game/ |title=Famitsu: Level-5 and Studio Ghibli teaming up on DS game |last=Grant |first=Christopher |work=[[Joystiq]] |publisher=[[Engadget]]. [[AOL Tech]] |date=September 24, 2008 |accessdate=July 26, 2015 |archiveurl=http://www.webcitation.org/6aJGaE6sl |archivedate=July 26, 2015 |deadurl=no }}

{{cite journal |title=Ni no Kuni: Shikkoku no Madoushi |language=English |page=101 |editor-last=Mott |editor-first=Tony |date=February 2011 |journal=[[Edge (magazine)|Edge]] |issue=224 |location=United States |publisher=[[Future plc]] }}

{{cite web |url=http://www.eurogamer.net/articles/2013-01-17-ni-no-kuni -wrath-of-the-white-witch-review |title=Ni no Kuni: Wrath of the White Witch review |last=Welsh |first=Oli |publisher=[[Eurogamer]]. [[Gamer Network]] |date=January 17, 2013 |accessdate=August 2, 2015 |archiveurl=http://www.webcitation.org/6aTglv77J |archivedate=August 2, 2015 |deadurl=no }}

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{{cite web |url=http://www.nowgamer.com/ni-no-kuni-wrath-of-the-white-w itch-behind-the-scenes-interview/ |title=Ni No Kuni: Wrath Of The White Witch - Behind The Scenes Interview |work=NowGamer |publisher=[[Imagine Publishing]] |date=January 18, 2013 |accessdate=July 30, 2015 |archiveurl=http://www.webcitation.org/6aOlh5S2V |archivedate=July 29, 2015 |deadurl=no }}

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}}


;Bibliography
==See also==
{{refbegin}}
* [[List of Japanese role-playing game franchises]]
*{{Citation |title=Ni no Kuni: Wrath of the White Witch - Official Game Guide |last=Grossman |first=Howard |publisher=[[Prima Games]] |location=United States of America |date=January 2013 }}
==References==
*{{Citation |title=Er noGuo Qi Hei noMo Dao Shi Qu Xi Shuo Ming Shu |editor=[[Level-5 (video game company)|Level-5]] |publisher=Level-5 |location=Japan |year=2010 }}
{{reflist|30em}}
{{refend}}


==External links==
==External links==
* [http://ninokunigame.com/ Official PlayStation 3 website]
* [http://ninokunigame.com/ Official ''Ni no Kuni'' website]
* [http://www.ninokuni.jp/index.html Official PlayStation 3 website] {{ja icon}}
* [http://www.level5.co.jp/products/ninokuni/index.html Official DS website] {{ja icon}}


{{Level-5}}
{{Level-5}}
{{Studio Ghibli Films}}
{{Studio Ghibli}}


{{DEFAULTSORT:Ni No Kuni}}
{{DEFAULTSORT:Ni no Kuni}}
[[Category:2010 video games]]
[[Category:Magic in fiction]]
[[Category:2013 video games]]
[[Category:Single-player video games]]
[[Category:Level-5 games]]
[[Category:Bandai Namco games]]
[[Category:Nintendo DS games]]
[[Category:Fantasy video games]]
[[Category:PlayStation 3 games]]
[[Category:Role-playing video games]]
[[Category:Studio Ghibli]]
[[Category:Studio Ghibli]]
[[Category:Time travel video games]]
[[Category:Video game franchises]]
[[Category:Video games featuring female antagonists]]
[[Category:Video game franchises introduced in 2010]]
[[Category:Video games with cel-shaded animation]]
[[Category:Witchcraft in video games]]

Revision as of 08:10, 27 September 2015

"The Another World" redirects here. For the 1991 game, see Another World (video game).
Video game series
Ni no Kuni
Artwork of the game's primary characters--Oliver, Drippy and Esther--in a town from the games
GenreRole-playing
DeveloperLevel-5
PublishersNamco Bandai Games
CreatorAkihiro Hino
ArtistToshihiro Kuriaki
WriterAkihiro Hino
ComposerJoe Hisaishi
PlatformsNintendo DS, PlayStation 3, Mobile phone
First releaseNi no Kuni: Dominion of the Dark Djinn
December 9, 2010
Latest releaseNi no Kuni: Wrath of the White Witch
January 22, 2013

Ni no Kuni (Japanese: Er noGuo ) is a series of role-playing games developed and published by Level-5. The series chiefly follows the young Oliver, and his journey to another world to save his mother and stop the beckoning evil. The games utilize several magic elements, allowing players to use magical abilities during gameplay, as well as creatures known as imajinn/familiars,[a] which can be tamed for suitability during battle.

Conceived as a project for Level-5's tenth anniversary, Ni no Kuni: Dominion of the Dark Djinn was released in December 2010 for the Nintendo DS. An enhanced version of the game, Ni no Kuni: Wrath of the White Witch, was released in Japan in November 2011. The games were developed separately, retaining similar stories, but featuring significant artwork, graphics and specification changes. A localized version of the game was published in Western regions by Namco Bandai Games in January 2013. Two mobile games have also been released: Hotroit Stories in December 2010 through the Roid service, and Daibouken Monsters in May 2012 through the GREE service. The former follows the story of Oliver and Mark as they try to find parts for a car, and the latter is a social card game in which players collect cards featuring imajinn.

The animated sequences for Dominion of the Dark Djinn and Wrath of the White Witch were produced by Studio Ghibli, and the original score was composed by Joe Hisaishi. The game's artwork was also greatly inspired by Studio Ghibli's other productions. The game's character development--particularly that of Oliver and his friends--was a large focus of the game's development, and was intended to make children empathize with the characters and for adults to relive their adolescence. The developers chose to initially develop for the Nintendo DS due to its suitability for gameplay, and later used the power of the PlayStation 3 to its full potential to render the world with great detail.

Games in the series have been praised as being among the best modern role-playing games. Reviewers mostly aimed their praise at particular elements of the game: visual design, and its resemblance to Studio Ghibli's previous work; characters and story, for their believability and complexity; the soundtrack, and Hisaishi's ability to capture the essence of the game world; and the unique gameplay, particularly for its ability to blend formulas from other role-playing game franchises. The games also won awards from several gaming publications In March 2014, Namco Bandai reported that the series had sold more than 1.7 million copies worldwide.

Games

Ni no Kuni: Dominion of the Dark Djinn was released in Japan on December 9, 2010 for the Nintendo DS. After his mother dies, Oliver sets out on a journey to another world to save her. Alongside the fairy Shizuku, Oliver meets Maru and Jairo on the way, who assist him on journey. After retrieving three magical stones to complete a wand to defeat Jabou, Oliver discovers that he cannot save his mother, but vows to protect the world regardless. He defeats Jabou, who uses his power to ensure that Oliver does not die as well.[1]

Ni no Kuni: Hotroit Stories was released in Japan on December 9, 2010 for mobile devices through the Roid service. It follows the story of Oliver and his friend, who create a custom car by finding parts around Hotroit, eventually making their way to an abandoned factory and encountering creatures.[2][3][4]

Ni no Kuni: Wrath of the White Witch was released for the PlayStation 3 in Japan on November 17, 2011, and published in Western regions by Namco Bandai Games in January 2013. The game is an enhanced version of Dominion of the Dark Djinn; the plot is almost identical, featuring an extended ending. Some character names were also changed; Shizuku was changed to Drippy, Maru to Esther, Jairo to Swaine, Lars to Marcassin, and Jabou to Shadar, among others.[5] After Jabou is defeated, the White Witch appears and casts a spell that turns the citizens into undead-like creatures. When Oliver and his friends reverse the spell, they discover that the White Witch was once a young queen called Cassiopeia who had noble intentions, but was manipulated into wanting the destruction of the world. After Oliver defeats the White Witch, she is restored to her former self, and declares to dedicate her life to making amends for her actions. Oliver then returns to his old life in Motorville.[6]

Ni no Kuni: Daibouken Monsters was released in Japan on May 11, 2012 for mobile devices through the GREE service. Players travel to another world and collect cards featuring imajinn. An occupant of the other world is trapped in every card; by flipping the card, players have the ability to use the occupant's abilities during battles.[7][8][9]

Common elements

The battle mode in Wrath of the White Witch takes place on an open battlefield, allowing players to freely roam the area.

The series consists of three role-playing games and one social card game. Each game typically features a third-person camera. The player controls the character Oliver in a combination of combat and puzzle game elements to achieve goals and complete the story.[10] Hotroit Stories is the only installment to feature an overhead perspective,[2] while Daibouken Monsters is played as a card game, with no character movement.[9] All games in the series feature a battle mode. During battles, player command a single human ally. To fight enemies in the main game, players use magical abilities[b] or familiars;[13] in Hotroit Stories, players attack using items such as dry ice for similar effects,[4] while Daibouken Monsters limits players to using familiars only.[8] The battle mode in Wrath of the White Witch is on an open battlefield, allowing players to freely roam around the area,[14] while Dominion of the Dark Djinn employs a grid layout, whereby players can create formations to avoid attacks.[15]

Dominion of the Dark Djinn and Wrath of the White Witch use a third-person perspective. Players complete quests--linear scenarios with set objectives--to progress through the story. Outside of quests, players can freely roam the open world. Players explore towns, villages, dungeons and dangerous places scattered throughout the world. One of the core aspects of the games is the ability to travel between worlds; the majority of the games take place in a magical world, often referred to as the "other world", while part of the games take place in Oliver's hometown.[16] Upon leaving a location, players enter the World Map, which can be navigated, or used to select a destination.[16] The world may be fully explored from the beginning of the game without restrictions, although story progress unlocks more gameplay content and forms of transport to navigate the world.[16] In the main games, players initially run to navigate the world, though later gain the ability to travel by boat; Wrath of the White Witch adds the ability to ride on the back of a dragon.[17]

Familiars, known as imajinn (imazin) in the Japanese version of the games, are creatures that wander throughout the game world. They can be found in different shapes and forms, and can be obtained after being defeated in battle. They can then be tamed, in order to be suitable to send out in battle to fight for players. Players command familiars, who generally have a range of magic and physical attacks. Familiars level up and evolve alongside the human characters; each have unique statistics and capabilities, and can be guided through their upgrades with treats and equipped with items.[18]

Development

Conceived as a project for Level-5's tenth anniversary,[19] Ni no Kuni: The Another World was announced in the September 2008 issue of Famitsu, as a title for the Nintendo DS.[20] In June 2010, Level-5 announced that the game would also be released for the PlayStation 3, with significant differences;[21] the DS version was renamed Ni no Kuni: Dominion of the Dark Djinn, while the PlayStation 3 version was given the title Ni no Kuni: Wrath of the White Witch.[22] Both versions were revealed to be in development separately, only retaining the same "story axle", while features such as artwork, graphics and specifications all received significant changes.[5] Journalists noted that the game's announcement ignited widespread anticipation within the gaming industry.[23][24][25][26]

Studio Ghibli president Toshio Suzuki agreed to collaborate with Level-5 after witnessing their passion for the project.

Level-5 collaborated with Studio Ghibli to produce the game's animated sequences, and the game features graphics and visuals replicating the traditional animation style of Studio Ghibli films.[27] The collaboration began when musician Naoya Fujimaki, who had previously worked with both companies, introduced Level-5 president Akihiro Hino to Studio Ghibli president Toshio Suzuki. At the time, Studio Ghibli had completed work on Ponyo (2008), and the animation team had no ongoing projects, which influenced Suzuki's decision to collaborate with Level-5.[28] Another influencing factor of the collaboration was witnessing Hino's passion for the project. Studio Ghibli approached the production process in the same way that they would create an animated film.[29] Work on the animation began in July 2008,[30] and took much longer than the predicted three months.[28]

For Dominion of the Dark Djinn, the development team found that the Nintendo DS was best suited to the game's development.[31] Alongside the launch of Dominion of the Dark Djinn on December 9, 2010, Level-5 also launched the first chapter of Hotroit Stories, titled "Oliver and Mark" (Di 1Zhang ~ oriba-toma-ku), for mobile devices via the Roid service.[2][3] Wrath of the White Witch was developed for the PlayStation 3. The team planned to bring the game to the console from the beginning of development, but opted to work on the DS version of the game beforehand due to the larger number of DS users in Japan at the time.[32] The team found they could render the game world with great detail, using the hardware to its full potential to present the animation, world and music.[33] Hino felt that the PlayStation 3 version allowed the game's music to accompany the imagery, which was not possible on the DS version.[32]

Following the Japanese launch of Wrath of the White Witch on November 17, 2011, Level-5 developed Daibouken Monsters. The development of the game is the result of a comprehensive partnership between Level-5 and GREE, which resulted in the former developing three titles for the latter.[34] Early registrations for the game began on March 21, 2012,[35] and it launched for mobile devices through the GREE service on May 11, 2012.[36]

Level-5 worked with localization company Shloc to translate Wrath of the White Witch for Western regions; the two studios collaborated for many weeks.[37] The team found great difficulty when localizing the game for Western regions, particularly due to the large amounts of text and audio that required translation. Other minor changes to the artwork and animation also occurred, such as making Oliver bow in a Western manner.[38] By December 12, 2012, development on the localized version of Wrath of the White Witch stopped as the game was submitted for manufacturing.[39] It was released in North America on January 22, 2013,[40] in Australia on January 31,[41] and in Europe on February 1.[42]

Music

Main article: Music of Ni no Kuni
Japanese musician Joe Hisaishi, who previously worked on films with Studio Ghibli, composed the score for Ni no Kuni.

When Studio Ghibli agreed to produce the animated sequences of Ni no Kuni, they contacted Joe Hisaishi to work on the game's music. Hisaishi, who previously worked with Studio Ghibli on films such as Princess Mononoke (1997) and Spirited Away (2001), met with Level-5 producer and writer Akihiro Hino. After witnessing Hino's passion for the project, Hisaishi agreed to work on the game's soundtrack.[43] Rei Kondoh created the background music for the score, and all in-game music was performed by the Tokyo Philharmonic Orchestra. "Kokoro no Kakera", the game's theme song, was written by Hisaishi; his daughter Mai Fujisawa performed the song in Japanese, while chorister Archie Buchanan performed the English version. The team found great difficulty in selecting a performer for the English version, though ultimately settled upon Buchanan due to his ability to convey the "vulnerability and innocence" of the game's characters in a "moving and powerful performance".[37] For the orchestral music to fit onto the Nintendo DS at a high quality, Ni no Kuni: Dominion of the Dark Djinn was shipped on a 4-gigabit game card.[44]

Two Ni no Kuni soundtracks have been commercially released. An album titled Ni no Kuni: Shikkoku no Madoushi Original Soundtrack was released in Japan on February 9, 2011, featuring music from Dominion of the Dark Djinn.[45] A two-disc soundtrack was later released on March 28, 2013; the first disc is a re-release of the Japanese soundtrack, while the second disc contains additional tracks from Wrath of the White Witch.[46]

Reception

The two main games were very well received, with praise particularly directed at the visual design, characters and story, soundtrack, and unique gameplay. Dominion of the Dark Djinn scored 38/40 from Japanese publication Famitsu, who felt that the game's elements are effectively utilized to maintain excitement.[47] Michael Baker of RPGamer named it the "best overall game" at the time,[48] and Janelle Hindman of RPGLand wrote that the game is "a reminder of why people used to flock to the JRPG genre in the first place".[49] Nintendo Gamer's Matthew Castle called it "one of the best experiences on DS".[15] Wrath of the White Witch also received critical acclaim.[50] It received 85 out of 100 from Metacritic, indicating "generally favorable reviews",[51] and 86% from GameRankings.[52] Colin Moriarty of IGN named it "one of the best RPGs", and among the best PlayStation 3 exclusives,[53] and Kevin VanOrd of GameSpot wrote that it joins the "hallmark of the greatest RPGs".[17]

The artistic design of both games received acclaim, being favorably compared to Studio Ghibli's previous work;[54][47] Stephanie Bendixsen of Good Game called the art "vibrant and exciting", noting that it "brings the game to life in the most beautiful way".[55] The story and characters were also well received, with IGN's Moriarty naming them among the game's standout features[53] and Edge praising the believable and complex characters.[56] Critics considered the game's music to be appropriate for gameplay; Jim Sterling of Destructoid compared the soundtrack favorably to Dragon Quest VIII,[57] and RPGLand's Hindman lauded the music as "gorgeously crafted".[49] The gameplay and combat system polarized reviews; some reviewers found it a refreshing mix of styles from other role-playing games,[49] with Joystiq's Sinan Kubba calling it a "triumph",[58] while others noted its difficulty, and similarity to similar games.[59][56]

The game's received multiple nominations and awards from several gaming publications. Dominion of the Dark Djinn won the award for Future Division from the Japan Game Awards in 2009 and 2010, and the Excellence Award in 2011,[60] and also awarded the Rookie Award from Famitsu in 2011.[61] Wrath of the White Witch appeared on several year-end lists of the best role-playing games of 2013, receiving wins from Destructoid,[62] Game Revolution,[63] GameTrailers,[64] IGN,[65][66] the 18th Satellite Awards[67] and the Spike VGX 2013 Awards.[68] It also received Best Game from The Huffington Post,[69] Best Sound from Cheat Code Central,[70] and Excellence in Animation at the SXSW Gaming Awards.[71] At the 13th National Academy of Video Game Trade Reviewers Awards, it received multiple wins, including awards for Animation, Art Direction, Original Light Mix Score, Original Family Game, as well as Original/Adapted Song for "Kokoro no Kakera".[72]

In March 2014, Namco Bandai reported that the two main games had collectively sold more than 1.7 million copies worldwide, with Wrath of the White Witch selling over 1.1 million copies alone.[73] By the end of 2011, it was reported that Dominion of the Dark Djinn sold over 560,000 units;[74] it was the 33rd best-selling game in Japan for 2010,[75] and the 45th best-selling in 2011.[74] Following the release of Wrath of the White Witch in the United Kingdom, it topped the charts, selling out in many stores across the region.[76]

References

Notes
  1. ^ The creatures are known as "imajinn" in the Japanese versions of the games, and "familiars" in the English version.
  2. ^ The four playable characters possess differing abilities to use in battle: Oliver and Marcassin/Lars use wands to cast spells, Esther/Maru plays songs with a harp, and Swaine/Jairo uses trick shots.[11][12]
Footnotes
  1. ^ Level-5 (December 9, 2010). Ni no Kuni: Dominion of the Dark Djinn (Nintendo DS) (in Japanese) (1.0 ed.). Level-5.{{cite book}}: CS1 maint: numeric names: authors list (link)
  2. ^ a b c "NDS[Er noGuo Qi Hei noMo Dao Shi ] no"puroro-gu",[Er noGuo hotsutoroitosuto-ri-zu] Di 1Zhang gaBen Ri Pei Xin Kai Shi ". 4Gamer.net. Aetas, Inc. December 9, 2010. Archived from the original on July 26, 2015. Retrieved July 26, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ a b "{Er noGuo } noXu Zhang hake-taikara!{Er noGuo hotsutoroitosuto-ri-zu} gaPei Xin ". Famitsu. Kadokawa Corporation. December 9, 2010. Archived from the original on July 26, 2015. Retrieved July 26, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ a b Monogatari, Gaijin (December 10, 2010). "Jandemonium (December 10th, 2010)". RPGamer. CraveOnline. Archived from the original on September 23, 2015. Retrieved September 24, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  5. ^ a b Gantayat, Anoop (June 24, 2010). "Ni no Kuni PS3: Artwork Versus Realtime". Andriasang. Archived from the original on July 26, 2015. Retrieved July 26, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  6. ^ Level-5 (January 22, 2013). Ni no Kuni: Wrath of the White Witch (PlayStation 3) (1.0 ed.). Namco Bandai Games.{{cite book}}: CS1 maint: numeric names: authors list (link)
  7. ^ Gantayat, Anoop (March 21, 2012). "First Screens: Level-5's New GREE Games". Andriasang. Archived from the original on September 23, 2015. Retrieved September 24, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  8. ^ a b "[korededamenaraso-shiyaruge-muhaDi meru] toreberuhuaibu Ri Ye Huang Bo Shi gaYu tsuta. [guri-xreberuhuaibuGong Tong Fa Biao Hui ] repo-to". 4Gamer.net. March 22, 2012. Archived from the original on August 17, 2015. Retrieved August 17, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  9. ^ a b Johnston, Ken (March 21, 2012). "GREE and LEVEL-5 Announce a Comprehensive Global Partnership" (Press release). Burlingame, California: GREE. Archived from the original on September 23, 2015. Retrieved September 24, 2015. {{cite press release}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
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  12. ^ Level-5 2010, pp. 4-5
  13. ^ Level-5 2013, pp. 17 harvnb error: no target: CITEREFLevel-52013 (help)
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Bibliography
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