Making multi-player gamedev simpler since 2017
game c lightweight gamedev sync library networking replication cpp multiplayer network enet chunk header-only zpl low-level single-header librg netcode game-networking
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Updated
Jan 31, 2026 - C
Making multi-player gamedev simpler since 2017
Mirror of https://dev.v4.games/v4games/eco2d
C++ wrapper for librg network library
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